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How much should Human features differ from Humans from Earth?
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<blockquote data-quote="Eltab" data-source="post: 7341074" data-attributes="member: 6803337"><p>If you want to set up your campaign world so certain ethnic groups are distinct and separate - maybe the nobility is all redheads but the commoners are brunettes - then go ahead.</p><p></p><p>But I've never made ethnicity an important part of a campaign. I can think of a lot of in-game stupid statements that lead to hurt feelings around the table, and not much advantage to it.</p><p></p><p>Mostly I would let the PCs describe their character and what he looks like.</p><p>If you want to get into more detail, you could put together some sort of table of possible features, and roll each randomly. You could get a person with Oriental eye-shape, a big beak of a nose, pale skin to the point that he fears sunburn (except at Winter Solstice), and small-boned. He will be just as playable as a character who is a "pure blooded" XYZ-group from IRL.</p></blockquote><p></p>
[QUOTE="Eltab, post: 7341074, member: 6803337"] If you want to set up your campaign world so certain ethnic groups are distinct and separate - maybe the nobility is all redheads but the commoners are brunettes - then go ahead. But I've never made ethnicity an important part of a campaign. I can think of a lot of in-game stupid statements that lead to hurt feelings around the table, and not much advantage to it. Mostly I would let the PCs describe their character and what he looks like. If you want to get into more detail, you could put together some sort of table of possible features, and roll each randomly. You could get a person with Oriental eye-shape, a big beak of a nose, pale skin to the point that he fears sunburn (except at Winter Solstice), and small-boned. He will be just as playable as a character who is a "pure blooded" XYZ-group from IRL. [/QUOTE]
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How much should Human features differ from Humans from Earth?
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