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How much should my PCs get for a bounty on a dangerous bandit?
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<blockquote data-quote="Citan Uzuki" data-source="post: 6890425" data-attributes="member: 6787036"><p>Indeed, masterwork isn't included in the core handbook, I cannot disagree. :3 But, of course, that doesn't mean you still can't add them in as they are in the supplemental books - but that is solely DM discretion. If the players want it available, though, by all means add them in! Give them those gold sinks - just means they are spending their hard-earned cash.</p><p></p><p>But yes, all those high-priced items that help out or just make life easier do add up in prices.</p><p></p><p>Best thing I can think of - if the players say "I've got so much gold and stuff.. what can I do with it all?", then you can make suggestions brought up here for how they can spend it - like the masterwork stuff, potentially searching out a wizard to make them a magical item, strongholds, lavish goods, etc. If something makes their eyes brighten up, then you've got them hooked. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /> From there, you can add in those extra things over time.</p></blockquote><p></p>
[QUOTE="Citan Uzuki, post: 6890425, member: 6787036"] Indeed, masterwork isn't included in the core handbook, I cannot disagree. :3 But, of course, that doesn't mean you still can't add them in as they are in the supplemental books - but that is solely DM discretion. If the players want it available, though, by all means add them in! Give them those gold sinks - just means they are spending their hard-earned cash. But yes, all those high-priced items that help out or just make life easier do add up in prices. Best thing I can think of - if the players say "I've got so much gold and stuff.. what can I do with it all?", then you can make suggestions brought up here for how they can spend it - like the masterwork stuff, potentially searching out a wizard to make them a magical item, strongholds, lavish goods, etc. If something makes their eyes brighten up, then you've got them hooked. :D From there, you can add in those extra things over time. [/QUOTE]
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How much should my PCs get for a bounty on a dangerous bandit?
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