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How much should New players know?
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<blockquote data-quote="Steverooo" data-source="post: 1851905" data-attributes="member: 9410"><p>Places within a day's ride should be well known, as most PCs would have gotten there at least once in their lives. Places further away depend upon how common travel and trade are. In most parts of the world, even without transport other than affot, horseback, and wagons, news would come in from other regions monthly, or so (1800s USA news from "back east").</p><p></p><p>Of course, knowing there's a New York City and <em>seeing it</em> for the first time are two different things. Knowledge skills come into play, here.</p><p></p><p>Knowing the locals, and where things are is Knowledge (Local). Knowing what Humanoids live nearby is Knowledge (Local), as well. Knowing the quickest way back to town when NOT following a road is Knowledge (Geography). Knowing if Giants or giant insects dwell here or there is Knowledge (Nature)... unless they've attacked the town within "living memory" (the memory of someone still living), in which case it may be common knowledge which <em>everyone</em> knows. Otherwise, it may be Legend Lore or Knowledge (History) material.</p><p></p><p>So, yes, the PCs should know all about their local small town, a good deal about the surrounding ones, and less and less the further out they go... unless they've spent skill points to advance their knowledge.</p></blockquote><p></p>
[QUOTE="Steverooo, post: 1851905, member: 9410"] Places within a day's ride should be well known, as most PCs would have gotten there at least once in their lives. Places further away depend upon how common travel and trade are. In most parts of the world, even without transport other than affot, horseback, and wagons, news would come in from other regions monthly, or so (1800s USA news from "back east"). Of course, knowing there's a New York City and [I]seeing it[/I] for the first time are two different things. Knowledge skills come into play, here. Knowing the locals, and where things are is Knowledge (Local). Knowing what Humanoids live nearby is Knowledge (Local), as well. Knowing the quickest way back to town when NOT following a road is Knowledge (Geography). Knowing if Giants or giant insects dwell here or there is Knowledge (Nature)... unless they've attacked the town within "living memory" (the memory of someone still living), in which case it may be common knowledge which [I]everyone[/I] knows. Otherwise, it may be Legend Lore or Knowledge (History) material. So, yes, the PCs should know all about their local small town, a good deal about the surrounding ones, and less and less the further out they go... unless they've spent skill points to advance their knowledge. [/QUOTE]
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