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How much should the players know?
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<blockquote data-quote="Hussar" data-source="post: 3328319" data-attributes="member: 22779"><p>I'm with Whizbang on this one. I don't design my campaigns around the PC's. Never have. I present a given campaign setting and then expect the players to meet me halfway and try to fit in their concepts. For example, I'll be running Savage Tide some time down the line. It's a piratey sort of campaign. I don't want to see elven ninja's in the game. I just don't. They don't fit with what I have envisioned for the campaign, so, if the player came to me wanting to play an elven ninja, the answer would be no.</p><p></p><p>((Disclaimer, I'm a player in Away's campaign, so this affects me. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> ))</p><p></p><p>I don't think it's out of line to give some broad hints as to what you can expect in a campaign. If you're going to be slogging through jungles fighting dinosaurs and demons most of the time, perhaps humanoid is a bad idea for a species enemy. Going back to the STAP for a second, there aren't a whole lot of traps in the adventures. So, Dungeon Delver PRC's might be a bad idea. I don't have a problem with the DM posting a couple of roadsigns for the players.</p></blockquote><p></p>
[QUOTE="Hussar, post: 3328319, member: 22779"] I'm with Whizbang on this one. I don't design my campaigns around the PC's. Never have. I present a given campaign setting and then expect the players to meet me halfway and try to fit in their concepts. For example, I'll be running Savage Tide some time down the line. It's a piratey sort of campaign. I don't want to see elven ninja's in the game. I just don't. They don't fit with what I have envisioned for the campaign, so, if the player came to me wanting to play an elven ninja, the answer would be no. ((Disclaimer, I'm a player in Away's campaign, so this affects me. :) )) I don't think it's out of line to give some broad hints as to what you can expect in a campaign. If you're going to be slogging through jungles fighting dinosaurs and demons most of the time, perhaps humanoid is a bad idea for a species enemy. Going back to the STAP for a second, there aren't a whole lot of traps in the adventures. So, Dungeon Delver PRC's might be a bad idea. I don't have a problem with the DM posting a couple of roadsigns for the players. [/QUOTE]
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