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<blockquote data-quote="MoogleEmpMog" data-source="post: 3332210" data-attributes="member: 22882"><p>I either use a setting with extremely restricted choices that would naturally guide the players to certain options (a humans-as-the-only-known-sapient-creatures setting sends a pretty clear message to drop Favored Enemy (giants), for example <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> ) or a kitchen sink in which anything can and probably will show up. Purely do to my personal preference, players who've played in several of my campaigns are more likely to prep for Constructs, Aberrations and Giants than Dragons, Outsiders and Oozes, but a newbie coming in cold could reasonably expect to face off with the latter three once in a blue moon.</p></blockquote><p></p>
[QUOTE="MoogleEmpMog, post: 3332210, member: 22882"] I either use a setting with extremely restricted choices that would naturally guide the players to certain options (a humans-as-the-only-known-sapient-creatures setting sends a pretty clear message to drop Favored Enemy (giants), for example ;) ) or a kitchen sink in which anything can and probably will show up. Purely do to my personal preference, players who've played in several of my campaigns are more likely to prep for Constructs, Aberrations and Giants than Dragons, Outsiders and Oozes, but a newbie coming in cold could reasonably expect to face off with the latter three once in a blue moon. [/QUOTE]
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