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How much speed could a fast monk gain, if a fast monk could gain speed?
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<blockquote data-quote="Igfig" data-source="post: 7488414" data-attributes="member: 74153"><p>I revisited this recently, and managed to improve even further on our numbers. I ended up with two (well, three) versions, one with UA material and one without. And one that uses some particularly ill-made and deprecated UA to achieve theoretically unlimited speeds. All are solo; I'll look at the assisted case later, but with the sheer variety of speed-boosting effects out there it's sure to take even longer to put together.</p><p></p><p><span style="font-size: 15px">Solo, UA permitted</span></p><p></p><p><span style="font-size: 12px">Build</span></p><p><strong>Tabaxi Monk 2 / Wizard (bladesinger) 2 / Fighter 2 / Artificer (alchemist) 1 / Wild Sorcerer 1 / mystic 9</strong> + 3 free levels</p><p><strong>Feats:</strong> Mobile, Magic Initiate</p><p><strong>Spells known:</strong> Dissonant Whispers (from Magic Initiate; it's not on the wizard or sorcerer list), Longstrider, Feather Fall</p><p><strong>Psionic Disciplines:</strong> Celerity</p><p><strong>Alchemical Formulae:</strong> Swift-Step Draught</p><p><strong>Equipment:</strong> Boots of Speed, potion of Haste, scrolls of Shapechange and Glyph of Warding, artifact with +10' speed major beneficial property (41-50 on the table)</p><p><strong>Epic Boon:</strong> Boon of Speed</p><p></p><p><em>Permanent speed bonus: 10' (Monk) + 10' (Mobile feat) + 10' (artifact) + 30' (Boon of Speed) = +60'</em></p><p></p><p><span style="font-size: 12px">Procedure</span></p><p><strong>1 hour in advance:</strong> Cast Glyph of Warding from the scroll, storing Dissonant Whispers. (You have to know the spell you're storing.)</p><p><strong>Round 1:</strong> Cast Shapechange to turn into a Quickling (base speed 120'); Activate Boots of Speed (speed x2).</p><p><strong>Round 2:</strong> Produce and drink Swift-Step Draught (+20' speed)</p><p><strong>Round 3:</strong> Cast Longstrider (+10' speed) and enter Celerity focus (+10' speed)</p><p><strong>Round 4:</strong> Drink potion of Haste (speed x2), activate Bladesong (+10' speed), and jump off of a small cliff. Cast Feather Fall on your way down, triggering a Wild Magic Surge. Roll a 01 on the table, causing you to roll again on the table at the start of each of your turns.</p><p></p><p><em>Current speed: (120' base + 60' permanent bonus + 50' temporary bonus) x 8 (Boots, Haste, and Feline Agility (from Tabaxi, will be activated momentarily)) = 1840'</em></p><p></p><p><strong>Round 5 (the moment of truth):</strong> </p><ul> <li data-xf-list-type="ul">Roll an 81 on the Wild Magic table, gaining an extra action you can use immediately. Use the action to Dash, activating Feline Agility (speed x2) as you do. <em>Distance travelled: 1840'</em></li> <li data-xf-list-type="ul">As a bonus action, spend 7 psi to activate Rapid Step (+70' speed). <em>Current speed: 2400'</em></li> <li data-xf-list-type="ul">Use your ordinary movement. <em>Distance travelled: 4240'</em></li> <li data-xf-list-type="ul">Use your action to Dash. <em>Distance travelled: 6640'</em></li> <li data-xf-list-type="ul">Use the extra action from Haste to Dash. <em>Distance travelled: 9040'</em></li> <li data-xf-list-type="ul">Action Surge, and use the extra action to Dash. <em>Distance travelled: 11,440'</em></li> <li data-xf-list-type="ul">Step onto the Glyph of Warding, and fail your save against Dissonant Whispers. As a reaction, move your speed. <em>Distance travelled: 13,840'</em></li> </ul><p></p><p>Final speed: <strong>13,840 feet in one round</strong>, or <strong>1572 miles per hour</strong>. A little over twice the speed of sound.</p><p></p><p>To be continued...</p></blockquote><p></p>
[QUOTE="Igfig, post: 7488414, member: 74153"] I revisited this recently, and managed to improve even further on our numbers. I ended up with two (well, three) versions, one with UA material and one without. And one that uses some particularly ill-made and deprecated UA to achieve theoretically unlimited speeds. All are solo; I'll look at the assisted case later, but with the sheer variety of speed-boosting effects out there it's sure to take even longer to put together. [SIZE=4]Solo, UA permitted[/SIZE] [SIZE=3]Build[/SIZE] [B]Tabaxi Monk 2 / Wizard (bladesinger) 2 / Fighter 2 / Artificer (alchemist) 1 / Wild Sorcerer 1 / mystic 9[/B] + 3 free levels [B]Feats:[/B] Mobile, Magic Initiate [B]Spells known:[/B] Dissonant Whispers (from Magic Initiate; it's not on the wizard or sorcerer list), Longstrider, Feather Fall [B]Psionic Disciplines:[/B] Celerity [B]Alchemical Formulae:[/B] Swift-Step Draught [B]Equipment:[/B] Boots of Speed, potion of Haste, scrolls of Shapechange and Glyph of Warding, artifact with +10' speed major beneficial property (41-50 on the table) [B]Epic Boon:[/B] Boon of Speed [I]Permanent speed bonus: 10' (Monk) + 10' (Mobile feat) + 10' (artifact) + 30' (Boon of Speed) = +60'[/I] [SIZE=3]Procedure[/SIZE] [B]1 hour in advance:[/B] Cast Glyph of Warding from the scroll, storing Dissonant Whispers. (You have to know the spell you're storing.) [B]Round 1:[/B] Cast Shapechange to turn into a Quickling (base speed 120'); Activate Boots of Speed (speed x2). [B]Round 2:[/B] Produce and drink Swift-Step Draught (+20' speed) [B]Round 3:[/B] Cast Longstrider (+10' speed) and enter Celerity focus (+10' speed) [B]Round 4:[/B] Drink potion of Haste (speed x2), activate Bladesong (+10' speed), and jump off of a small cliff. Cast Feather Fall on your way down, triggering a Wild Magic Surge. Roll a 01 on the table, causing you to roll again on the table at the start of each of your turns. [I]Current speed: (120' base + 60' permanent bonus + 50' temporary bonus) x 8 (Boots, Haste, and Feline Agility (from Tabaxi, will be activated momentarily)) = 1840'[/I] [B]Round 5 (the moment of truth):[/B] [LIST] [*]Roll an 81 on the Wild Magic table, gaining an extra action you can use immediately. Use the action to Dash, activating Feline Agility (speed x2) as you do. [I]Distance travelled: 1840'[/I] [*]As a bonus action, spend 7 psi to activate Rapid Step (+70' speed). [I]Current speed: 2400'[/I] [*]Use your ordinary movement. [I]Distance travelled: 4240'[/I] [*]Use your action to Dash. [I]Distance travelled: 6640'[/I] [*]Use the extra action from Haste to Dash. [I]Distance travelled: 9040'[/I] [*]Action Surge, and use the extra action to Dash. [I]Distance travelled: 11,440'[/I] [*]Step onto the Glyph of Warding, and fail your save against Dissonant Whispers. As a reaction, move your speed. [I]Distance travelled: 13,840'[/I] [/LIST] Final speed: [B]13,840 feet in one round[/B], or [B]1572 miles per hour[/B]. A little over twice the speed of sound. To be continued... [/QUOTE]
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How much speed could a fast monk gain, if a fast monk could gain speed?
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