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How much suspension of disbelief do you require?
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<blockquote data-quote="Celebrim" data-source="post: 5116053" data-attributes="member: 4937"><p>I'm seeing several different interpretations of the first question and what it means to be 'believable'. I don't think 'believable' = 'realistic'. I presume a fantasy supers game or a game featuring magic or indeed any game not set in 'the real world' can be quite believable, even if its not realistic because in the real world we don't have supers or magic. </p><p></p><p>Generally, I'm willing to accept the basic premise of the setting. What I consider necessary for believability isn't that the premise is realistic, but that once you grant that basic premise that the resulting world is internally consistant. </p><p></p><p>Hense my complaining about approximating a horse as a 10'x10' square rather than a 5'x10' rectangle. Any space the horse occupies is going to be an very approximate in a PnP game, but when the approximation of the space occupied by a horse gets up to the level of 10' cube its no longer consistant with the described world unless the basic premise is that horses are shaped like cubes. If horses are described as 4'x8' animals, then I'm going to demand the closest approximation in the system. The idea that two horses can't fit in a 10'x10' space without squeezing is more offensive to me than the idea that some Wizard can conjure fire. Wizards conjure fire by definition. Horses are not cubes by definition.</p></blockquote><p></p>
[QUOTE="Celebrim, post: 5116053, member: 4937"] I'm seeing several different interpretations of the first question and what it means to be 'believable'. I don't think 'believable' = 'realistic'. I presume a fantasy supers game or a game featuring magic or indeed any game not set in 'the real world' can be quite believable, even if its not realistic because in the real world we don't have supers or magic. Generally, I'm willing to accept the basic premise of the setting. What I consider necessary for believability isn't that the premise is realistic, but that once you grant that basic premise that the resulting world is internally consistant. Hense my complaining about approximating a horse as a 10'x10' square rather than a 5'x10' rectangle. Any space the horse occupies is going to be an very approximate in a PnP game, but when the approximation of the space occupied by a horse gets up to the level of 10' cube its no longer consistant with the described world unless the basic premise is that horses are shaped like cubes. If horses are described as 4'x8' animals, then I'm going to demand the closest approximation in the system. The idea that two horses can't fit in a 10'x10' space without squeezing is more offensive to me than the idea that some Wizard can conjure fire. Wizards conjure fire by definition. Horses are not cubes by definition. [/QUOTE]
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