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How much use did you get from D&D 3.0e?
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<blockquote data-quote="EricNoah" data-source="post: 1013210" data-attributes="member: 4"><p>I myself managed to get good milage out of my 3.0 stuff -- I DM'd one campaign and played in two others almost the entire 3 years. So between playing and prepping I spent a lot of time with my books.</p><p></p><p>However... I started thinking about this from the point of view of a few of my players. These are guys who only played in my campaign and did little or no gaming outside of that. We met, on average, 1 time per month to play a 4-5 hour session. I went through and counted, actually, and it is going to be our 35th session next time we play. So let's say 35 sessions x 5 hours = 180 hours. Which divided by 24 is 7.5 days. </p><p></p><p>That's not a lot of time. I can totally understand why my players don't want to go through the hassle of stepping up to 3.5 completely. It's taken them seven and a half days (spread out over 3 years) to get used to playing 3.0. I don't think they relish another 3 years (or 2 or even 1) of second-guessing each rule, looking everything up again. And I don't think it's about the money; heck, I'd see printouts of SRD sections as being a lot less convenient than a nice bound book with the rules all in it. </p><p></p><p>Fortunately, with the way open gaming and the SRD work, we can decide to make a transition in very small steps. A spell here and there, introducing a character from a revised core class now and then, and see how it goes. It will be relatively easy for us to go back if something isn't working out, though the more we go forward to 3.5 rules the more likely at some point that we'll end up feeling the need (convenience-wise) to just go whole-hog 3.5. But there's no pressure. We can take this one step at a time.</p></blockquote><p></p>
[QUOTE="EricNoah, post: 1013210, member: 4"] I myself managed to get good milage out of my 3.0 stuff -- I DM'd one campaign and played in two others almost the entire 3 years. So between playing and prepping I spent a lot of time with my books. However... I started thinking about this from the point of view of a few of my players. These are guys who only played in my campaign and did little or no gaming outside of that. We met, on average, 1 time per month to play a 4-5 hour session. I went through and counted, actually, and it is going to be our 35th session next time we play. So let's say 35 sessions x 5 hours = 180 hours. Which divided by 24 is 7.5 days. That's not a lot of time. I can totally understand why my players don't want to go through the hassle of stepping up to 3.5 completely. It's taken them seven and a half days (spread out over 3 years) to get used to playing 3.0. I don't think they relish another 3 years (or 2 or even 1) of second-guessing each rule, looking everything up again. And I don't think it's about the money; heck, I'd see printouts of SRD sections as being a lot less convenient than a nice bound book with the rules all in it. Fortunately, with the way open gaming and the SRD work, we can decide to make a transition in very small steps. A spell here and there, introducing a character from a revised core class now and then, and see how it goes. It will be relatively easy for us to go back if something isn't working out, though the more we go forward to 3.5 rules the more likely at some point that we'll end up feeling the need (convenience-wise) to just go whole-hog 3.5. But there's no pressure. We can take this one step at a time. [/QUOTE]
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