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How much Warlord do you want?
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<blockquote data-quote="Sacrosanct" data-source="post: 7043461" data-attributes="member: 15700"><p>If 5e is "utterly unsuited" for what you want, why do you play it? Stick with the version you like best. Before you accuse me of this, I am in NO WAY SHAPE OR FORM saying 5e should be immune from criticism. But when all you do, for <em>years</em>, is say X, Y, Z part of 5e is broken and/or fails, then it makes no sense to me why you keep continuing on complaining, day after day, month after month.</p><p></p><p>5e has magic item crafting rules. Same as 3e? No, but nor should it. 5e has guidelines on monster abilities. Is it like 4e? No, nor should it. 5e has warlordy type classes/subclasses. Is it like 4e? No, it's not. <strong>5e is it's own game, for better or for worse.</strong> All you're doing is doing yourself and everyone else a huge disservice by constantly trying to turn 5e into a previous edition. At some point, when are you going to make the decision to stick with the games you like best. Because I gotta tell you, it has gotten old that literally every time a topic comes up about how 5e does something or something comes out in UA, you complain about how it doesn't work for you. I'm tired of pulling up every thread on the UA articles for instance, and there you are, complaining about it; it offers nothing to the discussion because it's nothing but veiled attacks on the developers. It sure seems like 5e doesn't work for you at all, so why do you insist on fighting it? It's not gonna change to how you want it. Not gonna happen.</p></blockquote><p></p>
[QUOTE="Sacrosanct, post: 7043461, member: 15700"] If 5e is "utterly unsuited" for what you want, why do you play it? Stick with the version you like best. Before you accuse me of this, I am in NO WAY SHAPE OR FORM saying 5e should be immune from criticism. But when all you do, for [I]years[/I], is say X, Y, Z part of 5e is broken and/or fails, then it makes no sense to me why you keep continuing on complaining, day after day, month after month. 5e has magic item crafting rules. Same as 3e? No, but nor should it. 5e has guidelines on monster abilities. Is it like 4e? No, nor should it. 5e has warlordy type classes/subclasses. Is it like 4e? No, it's not. [B]5e is it's own game, for better or for worse.[/B] All you're doing is doing yourself and everyone else a huge disservice by constantly trying to turn 5e into a previous edition. At some point, when are you going to make the decision to stick with the games you like best. Because I gotta tell you, it has gotten old that literally every time a topic comes up about how 5e does something or something comes out in UA, you complain about how it doesn't work for you. I'm tired of pulling up every thread on the UA articles for instance, and there you are, complaining about it; it offers nothing to the discussion because it's nothing but veiled attacks on the developers. It sure seems like 5e doesn't work for you at all, so why do you insist on fighting it? It's not gonna change to how you want it. Not gonna happen. [/QUOTE]
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