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How Murder Hobo is Your Party
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<blockquote data-quote="Shendorion" data-source="post: 6802730" data-attributes="member: 6804078"><p>I'd put us at around a 3. Of the uncertain encounters we've had (by uncertain I mean ones that weren't guaranteed to be peaceful interactions unless we flipped out and killed everyone,) we've only fought when we had an important task to accomplish and violence was the only sane solution. We've avoided all the fights we could without jeopardizing our success, and we've subdued the only monster we've come across with any sort of magic treasure. In fact, we gave the magic treasure back to it and hired it into the party!</p><p></p><p>At least half of the credit for that goes to the DM, who plays all the creatures in the campaign world as if they've got their own motivations. Most of the time we get to decide whether or not we'll fight, and as often as not fighting just won't accomplish our ends or theirs.</p></blockquote><p></p>
[QUOTE="Shendorion, post: 6802730, member: 6804078"] I'd put us at around a 3. Of the uncertain encounters we've had (by uncertain I mean ones that weren't guaranteed to be peaceful interactions unless we flipped out and killed everyone,) we've only fought when we had an important task to accomplish and violence was the only sane solution. We've avoided all the fights we could without jeopardizing our success, and we've subdued the only monster we've come across with any sort of magic treasure. In fact, we gave the magic treasure back to it and hired it into the party! At least half of the credit for that goes to the DM, who plays all the creatures in the campaign world as if they've got their own motivations. Most of the time we get to decide whether or not we'll fight, and as often as not fighting just won't accomplish our ends or theirs. [/QUOTE]
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