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How often do characters die in your campaigns?
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<blockquote data-quote="p_johnston" data-source="post: 8146866" data-attributes="member: 7016849"><p>So this thread is really interesting to me. Thank you all for your replies.</p><p></p><p>To address one thing I saw brought up I didn't really take resurrection magic into account when I made this thread because I have never had a PC resurrected in any game I've ever run. I don't ban the spells but it just rarely comes up. I think this is for two reasons.</p><p></p><p>One: As I stated individual deaths are rare in my campaigns and most often happen when a PC decides to do something stupid while alone (like going into the city alone after being warned a deadly assassin had been hired to kill the party. Twice. Different campaigns same player.) which makes revivify useless. I rarely go high enough level to start getting most other resurrection spells.</p><p></p><p>Two: If the party is together it tends to be all or nothing. My players are always really on top of insuring that no one bleeds out and I don't usually attack downed players so if just one or two people go down they are unlikely to die. In addition my players are like bulldogs in their inability to let things go (at one point I will tell the story of my level 2 party attacking a group of 20+ bandits over 50 gp. Twice). They don't like to run, they won't leave people behind if they do run, and if they do run they usually end up coming back at it a few minutes later. Plus If the party has one or two people down and do decide to run I tend to be lenient about letting them drag their unconscious companions along.</p><p></p><p>So I guess my tendency to towards TPK's over single deaths is a natural result of the combination of my leniency, my deadly encounters, and my players stubbornness.</p></blockquote><p></p>
[QUOTE="p_johnston, post: 8146866, member: 7016849"] So this thread is really interesting to me. Thank you all for your replies. To address one thing I saw brought up I didn't really take resurrection magic into account when I made this thread because I have never had a PC resurrected in any game I've ever run. I don't ban the spells but it just rarely comes up. I think this is for two reasons. One: As I stated individual deaths are rare in my campaigns and most often happen when a PC decides to do something stupid while alone (like going into the city alone after being warned a deadly assassin had been hired to kill the party. Twice. Different campaigns same player.) which makes revivify useless. I rarely go high enough level to start getting most other resurrection spells. Two: If the party is together it tends to be all or nothing. My players are always really on top of insuring that no one bleeds out and I don't usually attack downed players so if just one or two people go down they are unlikely to die. In addition my players are like bulldogs in their inability to let things go (at one point I will tell the story of my level 2 party attacking a group of 20+ bandits over 50 gp. Twice). They don't like to run, they won't leave people behind if they do run, and if they do run they usually end up coming back at it a few minutes later. Plus If the party has one or two people down and do decide to run I tend to be lenient about letting them drag their unconscious companions along. So I guess my tendency to towards TPK's over single deaths is a natural result of the combination of my leniency, my deadly encounters, and my players stubbornness. [/QUOTE]
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