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How often do characters die in your campaigns?
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<blockquote data-quote="DND_Reborn" data-source="post: 8147063" data-attributes="member: 6987520"><p>Today's session had two PC deaths (out of a party of 4) but they were level 2, split up (1 and 3) and encountered a CR 7 foe they were <em>never</em> meant to fight now. They came close to pulling it off, but in the end one died from massive damage (he was already at 0, about to make his first death save, when he go caught in a fireball for more than his maximum HP--insta-death) and the other from failed death saves. The other two were defeated and made their death saves, so eventually regained consciousness--in captivity.</p><p></p><p>I gave the players two choices:</p><ol> <li data-xf-list-type="ol">You are prisoners and can try to escape.</li> <li data-xf-list-type="ol">You can call it quits and make up a new party-it will be a TPK.</li> </ol><p></p><p>They choose option 1. We spend the rest of the session with the last two PCs managing their escape with the other captives, freeing the castle lord, and overthrowing the invading force (so to say). One new PC will be taking over an NPC that helped them, and the other player will be making a new PC for the next session.</p><p></p><p>This was a perfect example of players doing something stupid--they were warned away, but didn't listen, pushed too far, and paid for it. <img class="smilie smilie--emoji" alt="🤷♂️" src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f937-2642.png" title="Man shrugging :man_shrugging:" data-shortname=":man_shrugging:" loading="lazy" width="64" height="64" /></p></blockquote><p></p>
[QUOTE="DND_Reborn, post: 8147063, member: 6987520"] Today's session had two PC deaths (out of a party of 4) but they were level 2, split up (1 and 3) and encountered a CR 7 foe they were [I]never[/I] meant to fight now. They came close to pulling it off, but in the end one died from massive damage (he was already at 0, about to make his first death save, when he go caught in a fireball for more than his maximum HP--insta-death) and the other from failed death saves. The other two were defeated and made their death saves, so eventually regained consciousness--in captivity. I gave the players two choices: [LIST=1] [*]You are prisoners and can try to escape. [*]You can call it quits and make up a new party-it will be a TPK. [/LIST] They choose option 1. We spend the rest of the session with the last two PCs managing their escape with the other captives, freeing the castle lord, and overthrowing the invading force (so to say). One new PC will be taking over an NPC that helped them, and the other player will be making a new PC for the next session. This was a perfect example of players doing something stupid--they were warned away, but didn't listen, pushed too far, and paid for it. 🤷♂️ [/QUOTE]
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How often do characters die in your campaigns?
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