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*TTRPGs General
How often do PCs make an orderly retreat?
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<blockquote data-quote="Darklone" data-source="post: 3263049" data-attributes="member: 1372"><p>So. My big PC group (level 5-7) once took the "through the frontdoor" approach to rescue one of their own who was sitting in the dungeon below a fortified building in a city. With 600 soldiers (level 2-4) inside. Plus officers (level 2-6) and special unit dudes (level 2-8).</p><p></p><p>The ensuing battle lasted more than 30 hours... three nights of gaming... caused hundreds of dead NPCs and the PCs got away due to four things:</p><p>- They accidently lifted the disguise of the boss of that army... a powerful undead.</p><p>- A replacement character (level 5) and an additional player (level 4) for this battle watched the way back out and were somehow able to stop 24 soldiers from blocking it.</p><p>- One PC (the groups wizard level 6) didn't want to come along (must have been his high INT). Anyhow, he always was considered to be useless by the others, no matter how often he saved their backs. He watched the battle from a distance and fired some fireballs as the group tried to get out... blasting free the way to freedom.</p><p>- The PCs used every expendable item they had. All charges. Every spell they had. Every special ability they had. And they had a lot of luck (NPCs rolled a lot of natural 1 for saving throws this evening.)</p><p></p><p></p><p>That group was the one with the PCs in my signature story. Can you imagine how a group works together where two priests of the god of anarchy are the voice of reason???</p><p></p><p>It took us 40 hours of discussion at the first few evenings till the characters were happy with treasure distribution, group treasury, who was responsible for it... and still three characters didn't participate!</p></blockquote><p></p>
[QUOTE="Darklone, post: 3263049, member: 1372"] So. My big PC group (level 5-7) once took the "through the frontdoor" approach to rescue one of their own who was sitting in the dungeon below a fortified building in a city. With 600 soldiers (level 2-4) inside. Plus officers (level 2-6) and special unit dudes (level 2-8). The ensuing battle lasted more than 30 hours... three nights of gaming... caused hundreds of dead NPCs and the PCs got away due to four things: - They accidently lifted the disguise of the boss of that army... a powerful undead. - A replacement character (level 5) and an additional player (level 4) for this battle watched the way back out and were somehow able to stop 24 soldiers from blocking it. - One PC (the groups wizard level 6) didn't want to come along (must have been his high INT). Anyhow, he always was considered to be useless by the others, no matter how often he saved their backs. He watched the battle from a distance and fired some fireballs as the group tried to get out... blasting free the way to freedom. - The PCs used every expendable item they had. All charges. Every spell they had. Every special ability they had. And they had a lot of luck (NPCs rolled a lot of natural 1 for saving throws this evening.) That group was the one with the PCs in my signature story. Can you imagine how a group works together where two priests of the god of anarchy are the voice of reason??? It took us 40 hours of discussion at the first few evenings till the characters were happy with treasure distribution, group treasury, who was responsible for it... and still three characters didn't participate! [/QUOTE]
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