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How often do PCs make an orderly retreat?
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<blockquote data-quote="BlackMoria" data-source="post: 3263232" data-attributes="member: 424"><p>My experience is that such decisions to withdraw usually are made past the point that the withdrawal is viable - namely, too late.</p><p></p><p>The trouble is, recognizing when the situation MAY go south and being able withdraw in good order rather than realizing the situation HAS gone south and then trying to withdrawn under poor or worse conditions which makes withdrawal problematic.</p><p></p><p>In such circumstances, the only way to withdraw usually means sacrificing one or two members who try to delay the hostiles while the others get the hell out of dodge.</p><p></p><p>The solution is to plan such that one makes allowances for withdrawal and totally discount luck. Yes, luck. If the decision to hold the course or get out of a situation is dependent on luck, then get out NOW.</p><p></p><p>Too many times, I have seen groups getting hard pressed and then deciding to hang in there in the hopes the coming round may have a lucky die roll or two that may reverse their fortunes. I hear too often - "Well, if the enemy wizard fails his save against my next spell, then we can make headway against the enemy melee types" or " If we can take out foe X this round...." Only to have luck favor the bad guys and now the good guys have waited too long to quit the situation with any real hope of success.</p></blockquote><p></p>
[QUOTE="BlackMoria, post: 3263232, member: 424"] My experience is that such decisions to withdraw usually are made past the point that the withdrawal is viable - namely, too late. The trouble is, recognizing when the situation MAY go south and being able withdraw in good order rather than realizing the situation HAS gone south and then trying to withdrawn under poor or worse conditions which makes withdrawal problematic. In such circumstances, the only way to withdraw usually means sacrificing one or two members who try to delay the hostiles while the others get the hell out of dodge. The solution is to plan such that one makes allowances for withdrawal and totally discount luck. Yes, luck. If the decision to hold the course or get out of a situation is dependent on luck, then get out NOW. Too many times, I have seen groups getting hard pressed and then deciding to hang in there in the hopes the coming round may have a lucky die roll or two that may reverse their fortunes. I hear too often - "Well, if the enemy wizard fails his save against my next spell, then we can make headway against the enemy melee types" or " If we can take out foe X this round...." Only to have luck favor the bad guys and now the good guys have waited too long to quit the situation with any real hope of success. [/QUOTE]
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How often do PCs make an orderly retreat?
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