Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
How often do PCs make an orderly retreat?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Rothe" data-source="post: 3263540" data-attributes="member: 39813"><p><img src="http://www.enworld.org/forum/images/smilies/laugh.png" class="smilie" loading="lazy" alt=":lol:" title="Laughing :lol:" data-shortname=":lol:" /> My group is almost exactly the opposite. Ordely and methodical in the extreme; although they do seem to know when the monsters are off balance and they exploit the situation. They typically maintain lines of retreat, set a rear watch (can you say familiar), etc. and have declined to enter areas where retreat may be cut off.</p><p></p><p> They have retreated, once when over pursueing and running into a rain of crossbow bolts from a dark cavern they did this immediately because, I think, they did not know the size of the cavern or the number or exact composition of the enemy. Also it being at least a dozen bolts didn't help either. Luckly the heaviest armored fighter was on point in the pursiut and his armor saved him.</p><p></p><p>Once they effectively retreated to heal and regroup, while the monsters did the same (about 7 goblins and 1 hobgoblin regrouped with their 12 hobgoblin and 24 goblin buddy reinforcements) this after the party slew about 17 goblins and 7 hobgolins. This was a tough call for them as they didn't know how fast the goblins could or would regroup, lucky for them the goblins were in even greater disarray with no strong leader (they got him with a good spear cast). All pretty good for 6 about 2nd level PCs and one 1st level NPC. Of course through superior scouting and parley/"alliance" with other dungeon inhabitants they were able to achieve surprise on the goblin hordes and execute a two prong attack, a frontal "attack" to distract combined with a major flank attack.</p><p></p><p>Added: Seeing the above maybe this is experienced play maybe not. Certainly those in our have all been at it for near 30 years each (only about a year in the current campaign), but I recall using similar cautious tactics (scouting, open retreat, rear watch, setting traps, etc.) in junior high school (now over 25 years ago). Taking the risk of sounding too grognardy <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> maybe it was war games, and in particular Squad Leader, that schooled us in caution. As a die-hard Russian player one learns the dangers of rushing into unknown or prepared positions across the dread "open ground." <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="Rothe, post: 3263540, member: 39813"] :lol: My group is almost exactly the opposite. Ordely and methodical in the extreme; although they do seem to know when the monsters are off balance and they exploit the situation. They typically maintain lines of retreat, set a rear watch (can you say familiar), etc. and have declined to enter areas where retreat may be cut off. They have retreated, once when over pursueing and running into a rain of crossbow bolts from a dark cavern they did this immediately because, I think, they did not know the size of the cavern or the number or exact composition of the enemy. Also it being at least a dozen bolts didn't help either. Luckly the heaviest armored fighter was on point in the pursiut and his armor saved him. Once they effectively retreated to heal and regroup, while the monsters did the same (about 7 goblins and 1 hobgoblin regrouped with their 12 hobgoblin and 24 goblin buddy reinforcements) this after the party slew about 17 goblins and 7 hobgolins. This was a tough call for them as they didn't know how fast the goblins could or would regroup, lucky for them the goblins were in even greater disarray with no strong leader (they got him with a good spear cast). All pretty good for 6 about 2nd level PCs and one 1st level NPC. Of course through superior scouting and parley/"alliance" with other dungeon inhabitants they were able to achieve surprise on the goblin hordes and execute a two prong attack, a frontal "attack" to distract combined with a major flank attack. Added: Seeing the above maybe this is experienced play maybe not. Certainly those in our have all been at it for near 30 years each (only about a year in the current campaign), but I recall using similar cautious tactics (scouting, open retreat, rear watch, setting traps, etc.) in junior high school (now over 25 years ago). Taking the risk of sounding too grognardy :) maybe it was war games, and in particular Squad Leader, that schooled us in caution. As a die-hard Russian player one learns the dangers of rushing into unknown or prepared positions across the dread "open ground." :) [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
How often do PCs make an orderly retreat?
Top