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General Tabletop Discussion
*TTRPGs General
How often do you include NPCs primarily for roleplaying reasons?
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<blockquote data-quote="Mark CMG" data-source="post: 5669074" data-attributes="member: 10479"><p>Might be interesting. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p></p><p></p><p></p><p></p><p>I wonder how much of it is not being good at RP and how much is not being given the chance/tools/etc. I concur that most of the games I have played have included various levels of RPers, including some like you describe at times, but I have also found that after playing with those who RP more, those who RP less tend to RP more (and better), if that makes sense. So I do believe it is a learned skill that most if not everyone is capable of picking up. I also believe that if someone plays a roleplaying game, they are more than likely open to trying to RP.</p><p></p><p>Sure, there's the occasional hanger on that might never RP but also wouldn't cheer during a football game if over someone's house for the Super Bowl and wouldn't bother to pick a horse, even in fun, while watching the Kentucky Derby with friends. They are just there to hang out and that's all good but I think that's the exception rather than the norm. If a game says "Roleplaying Game" on the book or box cover, someone might not know exactly what they are getting into but they have some expectations including an expectation that roleplaying will be involved, which suggests an openness to participation.</p><p></p><p>I ran a brief Prince Valiant campaign over the summer with some young (20s) players who were mostly used to the more high profile RPGs and computer/console games. While I had played games with them previously where the levels of actual RPing were fairly low, I found that in a game where RPing was front and center, they all rose to the occasion and now RP much more in games where they used to do much less.</p></blockquote><p></p>
[QUOTE="Mark CMG, post: 5669074, member: 10479"] Might be interesting. :) I wonder how much of it is not being good at RP and how much is not being given the chance/tools/etc. I concur that most of the games I have played have included various levels of RPers, including some like you describe at times, but I have also found that after playing with those who RP more, those who RP less tend to RP more (and better), if that makes sense. So I do believe it is a learned skill that most if not everyone is capable of picking up. I also believe that if someone plays a roleplaying game, they are more than likely open to trying to RP. Sure, there's the occasional hanger on that might never RP but also wouldn't cheer during a football game if over someone's house for the Super Bowl and wouldn't bother to pick a horse, even in fun, while watching the Kentucky Derby with friends. They are just there to hang out and that's all good but I think that's the exception rather than the norm. If a game says "Roleplaying Game" on the book or box cover, someone might not know exactly what they are getting into but they have some expectations including an expectation that roleplaying will be involved, which suggests an openness to participation. I ran a brief Prince Valiant campaign over the summer with some young (20s) players who were mostly used to the more high profile RPGs and computer/console games. While I had played games with them previously where the levels of actual RPing were fairly low, I found that in a game where RPing was front and center, they all rose to the occasion and now RP much more in games where they used to do much less. [/QUOTE]
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How often do you include NPCs primarily for roleplaying reasons?
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