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General Tabletop Discussion
*TTRPGs General
How often do you randomly roll treasure?
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<blockquote data-quote="Mustrum_Ridcully" data-source="post: 4439628" data-attributes="member: 710"><p>Well, I don't always mind magic item shops, or magic as prevalent as technology. Sometimes I'd just wish games were more accommodating to allow both at the same time without running into game balance problems or heavy house-ruling. </p><p></p><p>If you reduce the need for magical items strongly, it becomes easier to put in tailored items - because they are items specifically thought out, or it otherwise might make sense from a story-telling perspective that the party finds or gets these items.</p><p></p><p>---</p><p></p><p>I just noticed: We have experimented with a different type of random treaure in 4E - instead of predetermining the distribution of the treasure parcels, these are rolled randomly. And after that, the player that can decide what was found is also determined randomly. Of course, that might feel even more meta-gamey, but it's just the extreme approach. You could just look at your player wish-list when preparing the adventure, and then let the dice decide where the treasure will be found and who will get what parcel.</p></blockquote><p></p>
[QUOTE="Mustrum_Ridcully, post: 4439628, member: 710"] Well, I don't always mind magic item shops, or magic as prevalent as technology. Sometimes I'd just wish games were more accommodating to allow both at the same time without running into game balance problems or heavy house-ruling. If you reduce the need for magical items strongly, it becomes easier to put in tailored items - because they are items specifically thought out, or it otherwise might make sense from a story-telling perspective that the party finds or gets these items. --- I just noticed: We have experimented with a different type of random treaure in 4E - instead of predetermining the distribution of the treasure parcels, these are rolled randomly. And after that, the player that can decide what was found is also determined randomly. Of course, that might feel even more meta-gamey, but it's just the extreme approach. You could just look at your player wish-list when preparing the adventure, and then let the dice decide where the treasure will be found and who will get what parcel. [/QUOTE]
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How often do you randomly roll treasure?
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