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General Tabletop Discussion
*TTRPGs General
How (Often) Do You Use Modules? Revised!
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<blockquote data-quote="Altalazar" data-source="post: 2123682" data-attributes="member: 939"><p>I love modules, and if I had a bunch of good ones, I'd use only modules, but I selected the mix half and half because even with the modules, I make modifications to fit them into my overall campaign. Nothing beats a good module, I think, though I've had some very memorable adventures that were wholly home-brewed. </p><p></p><p>I simply don't have time to create the details and cool stuff you can find in a good module on a regular basis - and even when I do have time, I often find inspiration in modules. I've taken just the maps from a module to use, or used just one area (maps and descriptions) or even whole modules, but altered in various ways - its all good.</p><p></p><p>I enjoyed running the original 3E series of modules - a good series does most of the work for you - I only had to make minor tweaks to fit it all into my standard campaign world.</p></blockquote><p></p>
[QUOTE="Altalazar, post: 2123682, member: 939"] I love modules, and if I had a bunch of good ones, I'd use only modules, but I selected the mix half and half because even with the modules, I make modifications to fit them into my overall campaign. Nothing beats a good module, I think, though I've had some very memorable adventures that were wholly home-brewed. I simply don't have time to create the details and cool stuff you can find in a good module on a regular basis - and even when I do have time, I often find inspiration in modules. I've taken just the maps from a module to use, or used just one area (maps and descriptions) or even whole modules, but altered in various ways - its all good. I enjoyed running the original 3E series of modules - a good series does most of the work for you - I only had to make minor tweaks to fit it all into my standard campaign world. [/QUOTE]
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How (Often) Do You Use Modules? Revised!
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