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Community
General Tabletop Discussion
*Dungeons & Dragons
How often do you use or encounter Dungeons and/or Dragons in your games?
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<blockquote data-quote="Whizbang Dustyboots" data-source="post: 9790795" data-attributes="member: 11760"><p>When I started my long-running Ptolus campaign, I intentionally set it up so dragons and dungeons would be part of it, since I had new players. So we had a mountain looming over the home base that had, until about a decade ago, been the lair of a green dragon, and kobolds trying to summon an aspect of Tiamat to conquer the local barony, which involved getting chromatic dragon scales and both the kobolds and PCs encountering several colors of dragon along the way. And I'd say about half of the adventures in its first iteration were site-based ones that could count as dungeons.</p><p></p><p>There will be at least two dragons in the second half of the campaign, including a visit to a dragon graveyard and then, eventually, meeting up with that missing green dragon and finding out what her evil plan is.</p><p></p><p>I do think it's nice to give the people what they want, and picked up Dragon Delves so I could always have a dragon adventure in my back pocket, if someone wanted to play a one shot game.</p><p></p><p>I just started running Heroes of the Borderlands and, as the box art hints at, there are actually <em>two</em> wyrmlings in the adventure, which feels like a lot for my money, but I suspect the designers wanted to make sure that, given the sandbox nature of the adventure, there was a decent shot players would eventually encounter a dragon.</p><p></p><p>I'm more of a nut for goblins and kobolds, myself. My game would more likely be called <a href="https://hearthstone.fandom.com/wiki/Kobolds_%26_Catacombs" target="_blank">Catacombs & Kobolds</a>.</p></blockquote><p></p>
[QUOTE="Whizbang Dustyboots, post: 9790795, member: 11760"] When I started my long-running Ptolus campaign, I intentionally set it up so dragons and dungeons would be part of it, since I had new players. So we had a mountain looming over the home base that had, until about a decade ago, been the lair of a green dragon, and kobolds trying to summon an aspect of Tiamat to conquer the local barony, which involved getting chromatic dragon scales and both the kobolds and PCs encountering several colors of dragon along the way. And I'd say about half of the adventures in its first iteration were site-based ones that could count as dungeons. There will be at least two dragons in the second half of the campaign, including a visit to a dragon graveyard and then, eventually, meeting up with that missing green dragon and finding out what her evil plan is. I do think it's nice to give the people what they want, and picked up Dragon Delves so I could always have a dragon adventure in my back pocket, if someone wanted to play a one shot game. I just started running Heroes of the Borderlands and, as the box art hints at, there are actually [I]two[/I] wyrmlings in the adventure, which feels like a lot for my money, but I suspect the designers wanted to make sure that, given the sandbox nature of the adventure, there was a decent shot players would eventually encounter a dragon. I'm more of a nut for goblins and kobolds, myself. My game would more likely be called [URL='https://hearthstone.fandom.com/wiki/Kobolds_%26_Catacombs']Catacombs & Kobolds[/URL]. [/QUOTE]
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Community
General Tabletop Discussion
*Dungeons & Dragons
How often do you use or encounter Dungeons and/or Dragons in your games?
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