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General Tabletop Discussion
*Dungeons & Dragons
How often do you use or encounter Dungeons and/or Dragons in your games?
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<blockquote data-quote="Aurel Guthrie" data-source="post: 9791073" data-attributes="member: 7037390"><p>My players fought a young green dragon and its forest troll slave in a cave when they were level 5. </p><p></p><p>They've also realized a bookish NPC was actually a young copper dragon trying to learn all it could about society without outside help, which is a sort of initiation test he's taking to join a secret order of people that gather knowledge they can use to protect their small realm from the safety of their island.</p><p></p><p>Illithidragons (mind flayer dragons) have been mentioned as well, and might become a bigger threat at tier 3, but there's a long ways to go before that.</p><p></p><p>Now for dungeons, they've explored two 10,000 year old dungeons from an empire called the Bemerians, with ancient wards that have managed to protect them from decay. One of them led to the underdark, but they chose not to descend. They also explored an abandoned mineshaft that led to a boss battle with a giant flesh monster that had become part of the mineshaft itself, that was a fun battlemap to work on.</p><p></p><p>That's four dungeons in 37 sessions though, they spend most of the time in cities and their outskirts.</p><p></p><p>I plan to have them find ~2000 year old ruins of the Sosarians, an empire that used clockwork automatons and steampunk tech, and ~1000 year old Elorian ruins, which had sci-fi tech that current society is trying to reverse engineer. Think allagan tech from final fantasy xiv</p></blockquote><p></p>
[QUOTE="Aurel Guthrie, post: 9791073, member: 7037390"] My players fought a young green dragon and its forest troll slave in a cave when they were level 5. They've also realized a bookish NPC was actually a young copper dragon trying to learn all it could about society without outside help, which is a sort of initiation test he's taking to join a secret order of people that gather knowledge they can use to protect their small realm from the safety of their island. Illithidragons (mind flayer dragons) have been mentioned as well, and might become a bigger threat at tier 3, but there's a long ways to go before that. Now for dungeons, they've explored two 10,000 year old dungeons from an empire called the Bemerians, with ancient wards that have managed to protect them from decay. One of them led to the underdark, but they chose not to descend. They also explored an abandoned mineshaft that led to a boss battle with a giant flesh monster that had become part of the mineshaft itself, that was a fun battlemap to work on. That's four dungeons in 37 sessions though, they spend most of the time in cities and their outskirts. I plan to have them find ~2000 year old ruins of the Sosarians, an empire that used clockwork automatons and steampunk tech, and ~1000 year old Elorian ruins, which had sci-fi tech that current society is trying to reverse engineer. Think allagan tech from final fantasy xiv [/QUOTE]
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Community
General Tabletop Discussion
*Dungeons & Dragons
How often do you use or encounter Dungeons and/or Dragons in your games?
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