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How Often do your Players Backtrack?
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<blockquote data-quote="Umbran" data-source="post: 5395899" data-attributes="member: 177"><p>Well, then that's different. </p><p></p><p>Imagine a person leaves their sunglasses in my living room, and then leaves my house. Yes, to get back to my living room, they go through my front porch again. But, by and large they <em>ignore</em> the porch, because it is not the subject of their search. For this discussion, the porch is largely irrelevant - it is a space between point A and B that they ignore unless it bites them. </p><p></p><p>If they are not sure exactly where they left their sunglasses, so that they check around on the parch too, then that's a different activity. Standing on the porch idly staring at the door for a moment waiting for me to answer the doorbell is not the same as searching the porch for lost sunglasses.</p><p></p><p></p><p></p><p>If the party searches the entry-cavern again like they search the statue again, then yes, it is an exact parallel. </p><p></p><p></p><p></p><p>Er, no. Not at all. </p><p></p><p></p><p></p><p>Funny, I think by my own definition that going back "just because they might have missed something" is definitely backtracking - their goal is to interact with the statue, in hopes of finding something else that they may or may not contiue to pursue. </p><p></p><p>Definitely backtracking. My players simply don't do it often.</p></blockquote><p></p>
[QUOTE="Umbran, post: 5395899, member: 177"] Well, then that's different. Imagine a person leaves their sunglasses in my living room, and then leaves my house. Yes, to get back to my living room, they go through my front porch again. But, by and large they [i]ignore[/i] the porch, because it is not the subject of their search. For this discussion, the porch is largely irrelevant - it is a space between point A and B that they ignore unless it bites them. If they are not sure exactly where they left their sunglasses, so that they check around on the parch too, then that's a different activity. Standing on the porch idly staring at the door for a moment waiting for me to answer the doorbell is not the same as searching the porch for lost sunglasses. If the party searches the entry-cavern again like they search the statue again, then yes, it is an exact parallel. Er, no. Not at all. Funny, I think by my own definition that going back "just because they might have missed something" is definitely backtracking - their goal is to interact with the statue, in hopes of finding something else that they may or may not contiue to pursue. Definitely backtracking. My players simply don't do it often. [/QUOTE]
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