How often does your group stop to rest?

Peni Griffin said:
I'm presently trying to convince him that if we cast rope trick, tie the rope around my monk's waist in place of her belt of giant strength, and then cast windwalk on her, the wizards will be able to sit in the extradimensional space all day scribing spells and making magic items as we race to beat the vampires to the magic spring. (Wizard balloon!)
Interesting idea. You do realize that by the RAW that won't happen, right? The space cannot move. >16,000 pounds doesn't move the extradimensional space, it pulls the rope free, how can one windwalking monk move the space?
 

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It seemed logical that you shouldn't be able to move a rope trick, but when we read over the spell description neither my husband nor I spotted such a limitation. It wouldn't be the first time we overlooked something we were specifically looking for, though. We're using 3.0, so perhaps this was a loophole closed in the revision - it won't be the last time that's happened, either.

If it's movable, not only does the DM have several delightful options for surprising the PCs who think they're tucked away safely, but the wizard balloon can still fail on the description of wind walk, which renders the subject misty and, presumably, unable to grasp a rope. Hence replacing the belt of giant strength with the end of the rope, in hope that the rope will then count as clothing and transform with me.

This is easily the munchkiniest idea I've ever had, and if it's ever going to work, this is the campaign it'd work in.

But I'm dragging us way off-topic.
 

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