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How often have you used Beholders?
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<blockquote data-quote="MerricB" data-source="post: 3147085" data-attributes="member: 3586"><p>Once. In the 3e adventure path module <em>Deep Horizon</em> (which I quite like, actually).</p><p></p><p><strong>The combat:</strong></p><p></p><p><strong><em>Round 1:</em></strong> Beholder rises from the well, fixes most of the party (they're split up) including the wizard with its anti-magic eye.</p><p></p><p>Unfortunately, the cleric and his bard cohort aren't in the area of effect. The bard casts <em>haste</em> on the cleric. The cleric moves up to the beholder and casts <em>harm</em>. The cleric uses its extra standard action to hit the beholder. The beholder dies.</p><p></p><p>...and people say 3e wasn't broken...</p><p></p><p>My impression of the Forgotten Realms is that beholders are like drow: everywhere. (Certainly my impression from the few FR books I had from 1e/early 2e).</p><p></p><p>I'm not overly fond of beholders myself; I prefer humanoids for my enemies.</p><p></p><p>Cheers!</p></blockquote><p></p>
[QUOTE="MerricB, post: 3147085, member: 3586"] Once. In the 3e adventure path module [i]Deep Horizon[/i] (which I quite like, actually). [b]The combat:[/b] [b][i]Round 1:[/i][/b] Beholder rises from the well, fixes most of the party (they're split up) including the wizard with its anti-magic eye. Unfortunately, the cleric and his bard cohort aren't in the area of effect. The bard casts [i]haste[/i] on the cleric. The cleric moves up to the beholder and casts [i]harm[/i]. The cleric uses its extra standard action to hit the beholder. The beholder dies. ...and people say 3e wasn't broken... My impression of the Forgotten Realms is that beholders are like drow: everywhere. (Certainly my impression from the few FR books I had from 1e/early 2e). I'm not overly fond of beholders myself; I prefer humanoids for my enemies. Cheers! [/QUOTE]
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