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How often have you used Beholders?
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<blockquote data-quote="GwydapLlew" data-source="post: 3148532" data-attributes="member: 40373"><p>I use beholders when the plot makes sense to use beholders. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p><p></p><p>I can't give numbers, but I've never had a problem dropping beholders into an encounter if it works for the storyline. In the current games that I am running, I know of at least four beholders that the party have encountered: one was slain (and animated as a zombie), two beat the tar out of the party and negotiated the PC's escape to another plane of existence, and one that no one knows is a beholder (SCAP).</p><p></p><p>I have seen beholders wipe out entire parties before and I've seen them fall like flies before determined (and prepared) adventurers. In other words, they work in my game just like any other high-level monster encounter.</p></blockquote><p></p>
[QUOTE="GwydapLlew, post: 3148532, member: 40373"] I use beholders when the plot makes sense to use beholders. :D I can't give numbers, but I've never had a problem dropping beholders into an encounter if it works for the storyline. In the current games that I am running, I know of at least four beholders that the party have encountered: one was slain (and animated as a zombie), two beat the tar out of the party and negotiated the PC's escape to another plane of existence, and one that no one knows is a beholder (SCAP). I have seen beholders wipe out entire parties before and I've seen them fall like flies before determined (and prepared) adventurers. In other words, they work in my game just like any other high-level monster encounter. [/QUOTE]
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How often have you used Beholders?
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