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How often is counterspell used in your games?
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<blockquote data-quote="The Crimson Binome" data-source="post: 7591204" data-attributes="member: 6775031"><p>It wasn't just cumbersome in 3E; it was a horrible waste of the action economy. It was almost always preferable to just let them cast their spell, and then Dispel the effect (or cast the reversal spell) on your own turn, because trying to counter it during the cast required you to ready an action <em>and</em> successfully identify the spell being cast <em>and</em> have the exact same spell available to cast as the counter. If they ended up casting a spell that you didn't have available, then your turn was wasted. You also had the much, much more effective alternative of readying an action to attack someone if they tried to cast a spell, which had the benefit of working on any spell and also dealing damage.</p><p></p><p>The only reason why Counterspell matters in 5E is because it's a reaction to cast, so it doesn't disrupt your action economy. You can counter an incoming spell, and still cast your own spell on the same turn. The only real cost is the spell slot (which is trivial for enemy spellcasters, who don't need to budget their spells across six encounters).</p></blockquote><p></p>
[QUOTE="The Crimson Binome, post: 7591204, member: 6775031"] It wasn't just cumbersome in 3E; it was a horrible waste of the action economy. It was almost always preferable to just let them cast their spell, and then Dispel the effect (or cast the reversal spell) on your own turn, because trying to counter it during the cast required you to ready an action [I]and[/I] successfully identify the spell being cast [I]and[/I] have the exact same spell available to cast as the counter. If they ended up casting a spell that you didn't have available, then your turn was wasted. You also had the much, much more effective alternative of readying an action to attack someone if they tried to cast a spell, which had the benefit of working on any spell and also dealing damage. The only reason why Counterspell matters in 5E is because it's a reaction to cast, so it doesn't disrupt your action economy. You can counter an incoming spell, and still cast your own spell on the same turn. The only real cost is the spell slot (which is trivial for enemy spellcasters, who don't need to budget their spells across six encounters). [/QUOTE]
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How often is counterspell used in your games?
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