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How often (on average) do you have D&D sessions with absolutely no combat?
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<blockquote data-quote="TheAlkaizer" data-source="post: 8196151" data-attributes="member: 7024893"><p>If I limit it to my experience in 5E, I'd say that, depending on the campaign, between 25% to 40ish% of my sessions have no combat in them.</p><p></p><p>The more action and adventure-focused campaigns always end up having at least one out of four sessions that's in town for players to shop, get rewards for their deeds, talk to characters, explore the city, etc. In more social, investigative or lighter campaigns, the players often end up spending almost half their sessions doing that.</p><p></p><p>Also, I've seen quite a few threads about the exploration pillar, but exploration and travel takes some time in my campaigns. Not full sessions, but it's not rare that we'll have a solid half-hour for travelling from point A to B, with description, choices, skill challenges, etc.</p></blockquote><p></p>
[QUOTE="TheAlkaizer, post: 8196151, member: 7024893"] If I limit it to my experience in 5E, I'd say that, depending on the campaign, between 25% to 40ish% of my sessions have no combat in them. The more action and adventure-focused campaigns always end up having at least one out of four sessions that's in town for players to shop, get rewards for their deeds, talk to characters, explore the city, etc. In more social, investigative or lighter campaigns, the players often end up spending almost half their sessions doing that. Also, I've seen quite a few threads about the exploration pillar, but exploration and travel takes some time in my campaigns. Not full sessions, but it's not rare that we'll have a solid half-hour for travelling from point A to B, with description, choices, skill challenges, etc. [/QUOTE]
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How often (on average) do you have D&D sessions with absolutely no combat?
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