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How Often Should a PC Die in D&D 5e?
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<blockquote data-quote="pukunui" data-source="post: 9526269" data-attributes="member: 54629"><p>I've had a few near-TPKs* over the years, including with 5e. My highest kill count in a 5e campaign was with <em>Tomb of Annihilation</em>. I think I killed 8 PCs in total in my first run-through of the adventure, with the majority of deaths taking place in Omu. A giant crocodile** got one PC, the King of Feathers got another, his velociraptor minions took a third, and then some others died to various traps (including the one I mentioned above who lasted less than an hour). We also had another near-TPK when the players foolishly decided to attack the Red Wizards before the latter could betray them. I think two PCs survived that encounter.</p><p></p><p>Interestingly, no PCs died in the eponymous tomb itself. One PC was petrified, yes, but that's technically reversible, and the player chose to play a hag-created clone of the same PC anyway.</p><p></p><p></p><p></p><p><em>*Whenever it looks like a TPK is going to happen, one player inevitably has their PC escape while the rest perish.</em></p><p><em>**I think pretty much every time a giant crocodile has appeared in one of my 5e games, it has killed a PC. They are surprisingly lethal!</em></p></blockquote><p></p>
[QUOTE="pukunui, post: 9526269, member: 54629"] I've had a few near-TPKs* over the years, including with 5e. My highest kill count in a 5e campaign was with [I]Tomb of Annihilation[/I]. I think I killed 8 PCs in total in my first run-through of the adventure, with the majority of deaths taking place in Omu. A giant crocodile** got one PC, the King of Feathers got another, his velociraptor minions took a third, and then some others died to various traps (including the one I mentioned above who lasted less than an hour). We also had another near-TPK when the players foolishly decided to attack the Red Wizards before the latter could betray them. I think two PCs survived that encounter. Interestingly, no PCs died in the eponymous tomb itself. One PC was petrified, yes, but that's technically reversible, and the player chose to play a hag-created clone of the same PC anyway. [I]*Whenever it looks like a TPK is going to happen, one player inevitably has their PC escape while the rest perish. **I think pretty much every time a giant crocodile has appeared in one of my 5e games, it has killed a PC. They are surprisingly lethal![/I] [/QUOTE]
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