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General Tabletop Discussion
*Dungeons & Dragons
How Often Should a PC Die in D&D 5e?
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<blockquote data-quote="DarkCrisis" data-source="post: 9526551" data-attributes="member: 1788"><p>I left 5E for OSE and man did I love the decrease in Player Power Level.... until they started dropping like flies.</p><p></p><p>Which to be fair, Levels 1-3 are the test by fire. Players are supposed to act wise and strategic, not just rush into a room knowing the have a 90% chance of survival.</p><p></p><p>Even after a few house rules for survivability, OSE is still pretty lethal. I think I found a happy medium.</p><p></p><p>BUT I've also realized the players aren't attached to the characters. Maybe that will change now that they are out of the danger zone levels but all I think about is the fiction I read (Dragonlance, Drizzt, etc) and how the heroes never really died.</p><p></p><p>I wouldnt mind a happy medium with 5E where the players dont just assume they will steamroll any encounter but also can form an attachment to their character.</p><p></p><p> A hard edge to dance on.</p></blockquote><p></p>
[QUOTE="DarkCrisis, post: 9526551, member: 1788"] I left 5E for OSE and man did I love the decrease in Player Power Level.... until they started dropping like flies. Which to be fair, Levels 1-3 are the test by fire. Players are supposed to act wise and strategic, not just rush into a room knowing the have a 90% chance of survival. Even after a few house rules for survivability, OSE is still pretty lethal. I think I found a happy medium. BUT I've also realized the players aren't attached to the characters. Maybe that will change now that they are out of the danger zone levels but all I think about is the fiction I read (Dragonlance, Drizzt, etc) and how the heroes never really died. I wouldnt mind a happy medium with 5E where the players dont just assume they will steamroll any encounter but also can form an attachment to their character. A hard edge to dance on. [/QUOTE]
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How Often Should a PC Die in D&D 5e?
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