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How Often Should a PC Die in D&D 5e?
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<blockquote data-quote="EzekielRaiden" data-source="post: 9533576" data-attributes="member: 6790260"><p>Yes, I did.</p><p></p><p></p><p></p><p>Yes. I attempted <em>all</em> of these. It didn't help. (The second proved ultimately impossible for me. I can't do that. It makes me feel gross. Being a selfish amoral prick in-game genuinely makes me feel awful IRL.)</p><p></p><p></p><p>Mostly 1 with a dash of 2. As an example, we were jumped without warning by "bandits" when we tried to take a short rest after a previous fight that we barely survived. The DM never said a word about "bandits" being an issue, we had prepared for clearing out animals from the location (an abandoned, ruined temple IIRC), and <em>somehow</em> these bandits managed to jump us exactly during the hour we were resting so we started out with no resources. Oh, and the fight we'd barely survived (before the bandits) was the first combat after the DM threw a literal mummy (CR 3) at a party of five 1st-level characters, where we barely survived, and my character would have suffered instant death after a single long rest if the DM hadn't specifically given us divine aid. And that mummy fight was our second fight of the campaign. Oh, and because the bandits jumped us <em>inside</em>, they were <em>between</em> us and escape. The DM explicitly said he didn't understand why we weren't able to survive this. Needless to say, I haven't played any TTRPGs with that person again.</p><p></p><p>In almost every situation, it's a DM (often, but not always, a new one) thinking PCs are nearly unkillable regardless of level, throwing something wildly too strong or preventing any possibility of meaningful response to a previous knock-down, drag-out fight. So we either get absolutely curbstomped and thus every PC dies (usually within 3 rounds), or we <em>barely</em> survive one fight, only to get immediately jumped by a fight nearly as hard when everyone is a breath away from rolling death saves.</p><p></p><p>Yes, I have seen this happen not just more than once, but <em>several</em> times. Yes, it is infuriating every time and I legitimately tried my hardest to square this circle, to no avail.</p><p></p><p></p><p>When it happens during the <em>third or fourth fight you've ever had</em>, what exactly is the party supposed to do? Why is the DM consciously throwing unwinnable fights <em>before even letting the party level up once?</em></p></blockquote><p></p>
[QUOTE="EzekielRaiden, post: 9533576, member: 6790260"] Yes, I did. Yes. I attempted [I]all[/I] of these. It didn't help. (The second proved ultimately impossible for me. I can't do that. It makes me feel gross. Being a selfish amoral prick in-game genuinely makes me feel awful IRL.) Mostly 1 with a dash of 2. As an example, we were jumped without warning by "bandits" when we tried to take a short rest after a previous fight that we barely survived. The DM never said a word about "bandits" being an issue, we had prepared for clearing out animals from the location (an abandoned, ruined temple IIRC), and [I]somehow[/I] these bandits managed to jump us exactly during the hour we were resting so we started out with no resources. Oh, and the fight we'd barely survived (before the bandits) was the first combat after the DM threw a literal mummy (CR 3) at a party of five 1st-level characters, where we barely survived, and my character would have suffered instant death after a single long rest if the DM hadn't specifically given us divine aid. And that mummy fight was our second fight of the campaign. Oh, and because the bandits jumped us [I]inside[/I], they were [I]between[/I] us and escape. The DM explicitly said he didn't understand why we weren't able to survive this. Needless to say, I haven't played any TTRPGs with that person again. In almost every situation, it's a DM (often, but not always, a new one) thinking PCs are nearly unkillable regardless of level, throwing something wildly too strong or preventing any possibility of meaningful response to a previous knock-down, drag-out fight. So we either get absolutely curbstomped and thus every PC dies (usually within 3 rounds), or we [I]barely[/I] survive one fight, only to get immediately jumped by a fight nearly as hard when everyone is a breath away from rolling death saves. Yes, I have seen this happen not just more than once, but [I]several[/I] times. Yes, it is infuriating every time and I legitimately tried my hardest to square this circle, to no avail. When it happens during the [I]third or fourth fight you've ever had[/I], what exactly is the party supposed to do? Why is the DM consciously throwing unwinnable fights [I]before even letting the party level up once?[/I] [/QUOTE]
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