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How Often Should a PC Die in D&D 5e?
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<blockquote data-quote="EzekielRaiden" data-source="post: 9534625" data-attributes="member: 6790260"><p>I wasn't the one you replied to, but I would like to address each of these points.</p><p></p><p>A: That's not realistic for a lot of players. Even in an actively "positive and fun environment" is not always the place for that to happen. As an example, one of my players has <em>intense</em> social anxiety. It's basically impossible for him to interrupt other people while they're speaking, for example, even when they're people he knows really well. He <em>is</em> getting better, but it is an incredibly slow process. If I forced him to always give 110% for social effort, he would simply abandon the game.</p><p></p><p>B: Why are you treating it as "resorting to numbers alone"? It is perfectly reasonable to leverage all sorts of things from one's character's rules. As an example, I would expect any Ranger to know a thing or two about hunting, even if they don't actually have Nature proficiency.</p><p></p><p>C: It is entirely possible--likely, even!--for a player to play someone they aren't like at all IRL. A <em>bon vivant</em> playboy when they're actually a shy and reclusive homebody. Or perhaps a player who didn't do well in school wants to play a Wizard. Nothing wrong with that. I don't see why these players should be continuously punished for the mere desire to play outside of their wheelhouse by constantly demanding of them Broadway-level acting, Green Beret-level situational awareness, Renaissance man-level creativity, etc., etc. There's a VAST excluded middle here between "absolutely everything MUST come from the player's skill and NOTHING ELSE EVER!!!!@!!!!!!!!!@!!@!@!@111!!@!1!" and "LITERALLY only and always EXCLUSIVELY looking at the character sheet and making bald, empty declarations with NO roleplay or thought or strategy."</p><p></p><p>Finally: Why is it that <em>social</em> things, it's so goddamn awful for players to mention numbers, but with <em>attacks</em> and <em>spells</em>, well by gosh by golly, ANY use of those things is perfectly fine!</p></blockquote><p></p>
[QUOTE="EzekielRaiden, post: 9534625, member: 6790260"] I wasn't the one you replied to, but I would like to address each of these points. A: That's not realistic for a lot of players. Even in an actively "positive and fun environment" is not always the place for that to happen. As an example, one of my players has [I]intense[/I] social anxiety. It's basically impossible for him to interrupt other people while they're speaking, for example, even when they're people he knows really well. He [I]is[/I] getting better, but it is an incredibly slow process. If I forced him to always give 110% for social effort, he would simply abandon the game. B: Why are you treating it as "resorting to numbers alone"? It is perfectly reasonable to leverage all sorts of things from one's character's rules. As an example, I would expect any Ranger to know a thing or two about hunting, even if they don't actually have Nature proficiency. C: It is entirely possible--likely, even!--for a player to play someone they aren't like at all IRL. A [I]bon vivant[/I] playboy when they're actually a shy and reclusive homebody. Or perhaps a player who didn't do well in school wants to play a Wizard. Nothing wrong with that. I don't see why these players should be continuously punished for the mere desire to play outside of their wheelhouse by constantly demanding of them Broadway-level acting, Green Beret-level situational awareness, Renaissance man-level creativity, etc., etc. There's a VAST excluded middle here between "absolutely everything MUST come from the player's skill and NOTHING ELSE EVER!!!!@!!!!!!!!!@!!@!@!@111!!@!1!" and "LITERALLY only and always EXCLUSIVELY looking at the character sheet and making bald, empty declarations with NO roleplay or thought or strategy." Finally: Why is it that [I]social[/I] things, it's so goddamn awful for players to mention numbers, but with [I]attacks[/I] and [I]spells[/I], well by gosh by golly, ANY use of those things is perfectly fine! [/QUOTE]
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