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General Tabletop Discussion
*Dungeons & Dragons
How Often Should a PC Die in D&D 5e?
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<blockquote data-quote="Crimson Longinus" data-source="post: 9534804" data-attributes="member: 7025508"><p>Anyway, how do people feel about this optional rule from the new DMG?</p><p></p><p></p><p></p><p>Maybe it was discussed before... It has been a long thread... <img class="smilie smilie--emoji" alt="🤷" src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f937.png" title="Person shrugging :person_shrugging:" data-shortname=":person_shrugging:" loading="lazy" width="64" height="64" /></p><p></p><p>I think it would work fine in some situations, but there seems to be no advice how to deal with situations where the defeated character would logically surely die. Like a while ago in my game the PCs faced a hungry giant tyrant bird (basically a tyrannosaurus) that grappled one character and was munching him. The other characters managed to kill the bird and save they dying chew toy, but if they could have not, and would have had to flee, it would seem extremely contrived for that character to survive regardless of whether the normal rules for death saves were in place or not. </p><p></p><p>Intelligent foes might capture defeated characters alive (and would do so under the normal rules as well, as stabilising is trivial,) but many foes in D&D are various sort of ravenous beasts and monsters that would logically just kill and possibly eat the downed characters if given an opportunity to do so.</p></blockquote><p></p>
[QUOTE="Crimson Longinus, post: 9534804, member: 7025508"] Anyway, how do people feel about this optional rule from the new DMG? Maybe it was discussed before... It has been a long thread... 🤷 I think it would work fine in some situations, but there seems to be no advice how to deal with situations where the defeated character would logically surely die. Like a while ago in my game the PCs faced a hungry giant tyrant bird (basically a tyrannosaurus) that grappled one character and was munching him. The other characters managed to kill the bird and save they dying chew toy, but if they could have not, and would have had to flee, it would seem extremely contrived for that character to survive regardless of whether the normal rules for death saves were in place or not. Intelligent foes might capture defeated characters alive (and would do so under the normal rules as well, as stabilising is trivial,) but many foes in D&D are various sort of ravenous beasts and monsters that would logically just kill and possibly eat the downed characters if given an opportunity to do so. [/QUOTE]
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How Often Should a PC Die in D&D 5e?
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