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How Often Should a PC Die in D&D 5e?
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<blockquote data-quote="Micah Sweet" data-source="post: 9540735" data-attributes="member: 6747251"><p>If you feel differently about the playbook system, more power to you. You clearly have more experience with PBtA, so I'm sure you're right. But I've looked over several of those books, and played two PBtA games, and from my perspective the playbooks still read very strongly as narrative roles with rules attached. The fact that you are discouraged from having two players with the same playbook supports this to my mind.</p><p></p><p>Regarding adventure hooks, they are in-setting suggestions for activities our spotlighted PCs might want to undertake. Every hook is an actual situation in the setting that will progress and/or resolve whether or not the players choose to get their PCs involved. If they don't, that fine; the PCs can still do whatever they want in the setting. The hook is not <em>the plot</em>, it is a thing happening in the world that the players can choose to have their PCs interact with (or not) as they explore the setting.</p></blockquote><p></p>
[QUOTE="Micah Sweet, post: 9540735, member: 6747251"] If you feel differently about the playbook system, more power to you. You clearly have more experience with PBtA, so I'm sure you're right. But I've looked over several of those books, and played two PBtA games, and from my perspective the playbooks still read very strongly as narrative roles with rules attached. The fact that you are discouraged from having two players with the same playbook supports this to my mind. Regarding adventure hooks, they are in-setting suggestions for activities our spotlighted PCs might want to undertake. Every hook is an actual situation in the setting that will progress and/or resolve whether or not the players choose to get their PCs involved. If they don't, that fine; the PCs can still do whatever they want in the setting. The hook is not [I]the plot[/I], it is a thing happening in the world that the players can choose to have their PCs interact with (or not) as they explore the setting. [/QUOTE]
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How Often Should a PC Die in D&D 5e?
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