Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
How Often Should a PC Die in D&D 5e?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="EzekielRaiden" data-source="post: 9542935" data-attributes="member: 6790260"><p>Firstly, I find it extremely annoying that folks assert that this only occurs in OSR games, or that OSR games are somehow special for inviting or inducing such things. It doesn't only occur there. It's not in any way special to that. People can be inventive under any circumstances, and people can fall into unthinking rote responses under any circumstances. Gygax's annoyance with overly-fixed (because they were highly effective) SOPs is specifically why we got things like ear seekers, cloakers, and the "so funny I forgot to laugh" cursed items that look identical to magic items but punish you for putting them on. I, personally, have seen OSR folks just follow along with someone "merely" using their class features (specifically, a wizard using some relevant spells), in a way that obviated any need for inventive solutions. The only reason one could draw any association at all is because OSR-like games often just give the player so little to work with in the first place. (And if spells somehow get a special dispensation despite <em>very much</em> being a class feature....let's just say I have some choice words for that particular form of magic favoritism.)</p><p></p><p>More importantly, why does it matter whether the inventiveness involves something on one specific part of the character sheet (ability scores and features, whether they be racial, class, feat, etc.), if you're totally okay with it using things from <em>other</em> parts of the character sheet (items, tools, hirelings/henchmen)? I don't understand why there's such a patronizing attitude toward ever using the features the game gave you. Inventiveness is inventiveness. We should encourage it anytime.</p></blockquote><p></p>
[QUOTE="EzekielRaiden, post: 9542935, member: 6790260"] Firstly, I find it extremely annoying that folks assert that this only occurs in OSR games, or that OSR games are somehow special for inviting or inducing such things. It doesn't only occur there. It's not in any way special to that. People can be inventive under any circumstances, and people can fall into unthinking rote responses under any circumstances. Gygax's annoyance with overly-fixed (because they were highly effective) SOPs is specifically why we got things like ear seekers, cloakers, and the "so funny I forgot to laugh" cursed items that look identical to magic items but punish you for putting them on. I, personally, have seen OSR folks just follow along with someone "merely" using their class features (specifically, a wizard using some relevant spells), in a way that obviated any need for inventive solutions. The only reason one could draw any association at all is because OSR-like games often just give the player so little to work with in the first place. (And if spells somehow get a special dispensation despite [I]very much[/I] being a class feature....let's just say I have some choice words for that particular form of magic favoritism.) More importantly, why does it matter whether the inventiveness involves something on one specific part of the character sheet (ability scores and features, whether they be racial, class, feat, etc.), if you're totally okay with it using things from [I]other[/I] parts of the character sheet (items, tools, hirelings/henchmen)? I don't understand why there's such a patronizing attitude toward ever using the features the game gave you. Inventiveness is inventiveness. We should encourage it anytime. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
How Often Should a PC Die in D&D 5e?
Top