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How Often Should a PC Die in D&D 5e?
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<blockquote data-quote="EzekielRaiden" data-source="post: 9543687" data-attributes="member: 6790260"><p>I floated it as a trial balloon in private, DM said no; I brought it up for consideration in a roundabout way in "session 0", nobody bit for the reason Paul Farquhar gave. Given the DM had already said no privately, I didn't feel comfortable making any kind of major discussion of it, as that would be pretty disrespectful.</p><p></p><p></p><p>Anything I could theoretically do with 5e I would find better or more interesting with a different system (either 4e, something PbtA, or 13th Age.)</p><p></p><p></p><p>I'm not really sure what the intended pitch was then. You were suggesting that I cultivate a group where I am the DM, which is going to necessitate months or, more likely, years of gaming where I exclusively do DMing and thus don't get to play. I would then need to rely on one of those players <em>electing</em> to become DM; I'm not about to offer a group on the transactional idea that one of those players will in any way promise to become a DM for me later. I'm <em>definitely</em> not alone in the "Forever DM" experience, so I'm not really sure why you would anticipate that one of those players would be supremely likely to run a game themselves.</p><p></p><p></p><p>I consider it advocacy. I am advocating for the kind of game I would like to see. Given my experience has been "no games and no talking about games" <em>or</em> "no games but at least talking about games with the possibility that it will influence future game design", I find the latter more engaging.</p><p></p><p></p><p>I'm glad of it. We've moved from 5e to a different system (not strictly PbtA, but clearly a descendant thereof.)</p></blockquote><p></p>
[QUOTE="EzekielRaiden, post: 9543687, member: 6790260"] I floated it as a trial balloon in private, DM said no; I brought it up for consideration in a roundabout way in "session 0", nobody bit for the reason Paul Farquhar gave. Given the DM had already said no privately, I didn't feel comfortable making any kind of major discussion of it, as that would be pretty disrespectful. Anything I could theoretically do with 5e I would find better or more interesting with a different system (either 4e, something PbtA, or 13th Age.) I'm not really sure what the intended pitch was then. You were suggesting that I cultivate a group where I am the DM, which is going to necessitate months or, more likely, years of gaming where I exclusively do DMing and thus don't get to play. I would then need to rely on one of those players [I]electing[/I] to become DM; I'm not about to offer a group on the transactional idea that one of those players will in any way promise to become a DM for me later. I'm [I]definitely[/I] not alone in the "Forever DM" experience, so I'm not really sure why you would anticipate that one of those players would be supremely likely to run a game themselves. I consider it advocacy. I am advocating for the kind of game I would like to see. Given my experience has been "no games and no talking about games" [I]or[/I] "no games but at least talking about games with the possibility that it will influence future game design", I find the latter more engaging. I'm glad of it. We've moved from 5e to a different system (not strictly PbtA, but clearly a descendant thereof.) [/QUOTE]
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