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How Often Should a PC Die in D&D 5e?
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<blockquote data-quote="EzekielRaiden" data-source="post: 9544990" data-attributes="member: 6790260"><p>I am, in fact, not. I'm starting from the position <em>that others have specifically given me</em>, which is that DMs forbid "disruptive" (a term repeatedly used by others) things, things that would harm their "vision" (another term frequently used by proponents of this style). This is <em>their</em> framing, not mine.</p><p></p><p><em>My</em> framing is that people come to the table with a sincere desire for everyone to have a good time, and that this is essentially always possible with discussion, so long as all participants are acting in good faith. I've made this position clear many, many, many, <em>many</em> times.</p><p></p><p></p><p>I know it's not. But this is the forced dichotomy I keep getting shoved in my face over and over and over.</p><p></p><p>This is not <em>my</em> dichotomy. It's the dichotomy forced by those who advocate for the autocrat-auteur DM.</p><p></p><p></p><p>Ask [USER=29398]@Lanefan[/USER], [USER=6801845]@Oofta[/USER], [USER=23751]@Maxperson[/USER], and various other things.</p><p></p><p></p><p>.....<em>that is forbidding things</em>. It is 100% identical to, "You are forbidden from playing anything that isn't a halfling from the Shire."</p><p></p><p></p><p>Why?</p><p></p><p>Seriously. Why? I don't understand this. I like, respect, and trust my friends. Not one part of that entails instantaneously believing "ah, yes, this WILL be the absolute best choice no matter what" just because a friend proposed it. I expect to, y'know, actually be CONVINCED to do it. Something that is never, ever discussed or even mentioned in this sort of thing. It is always--<em>always</em>--a diktat from on high. "This is what we ARE playing. Don't like it? There's the door. Bye."</p><p></p><p></p><p>How? How do you "know" that? Because I sure as hell don't, and the specific people who make these arguments are quite clear that it will NEVER be the case that that will be allowed at their table--and, quite often, these people are also the forever DM of their group, so <em>there is no other option</em>.</p><p></p><p>Why are you presuming only the rosiest possible situation, while when I talk about having a conversation, frankly expressing views, and each side working to find common ground, it is always--I stress, <strong>100% always</strong>--expected to endure the absolute worst-case scenario?</p></blockquote><p></p>
[QUOTE="EzekielRaiden, post: 9544990, member: 6790260"] I am, in fact, not. I'm starting from the position [I]that others have specifically given me[/I], which is that DMs forbid "disruptive" (a term repeatedly used by others) things, things that would harm their "vision" (another term frequently used by proponents of this style). This is [I]their[/I] framing, not mine. [I]My[/I] framing is that people come to the table with a sincere desire for everyone to have a good time, and that this is essentially always possible with discussion, so long as all participants are acting in good faith. I've made this position clear many, many, many, [I]many[/I] times. I know it's not. But this is the forced dichotomy I keep getting shoved in my face over and over and over. This is not [I]my[/I] dichotomy. It's the dichotomy forced by those who advocate for the autocrat-auteur DM. Ask [USER=29398]@Lanefan[/USER], [USER=6801845]@Oofta[/USER], [USER=23751]@Maxperson[/USER], and various other things. .....[I]that is forbidding things[/I]. It is 100% identical to, "You are forbidden from playing anything that isn't a halfling from the Shire." Why? Seriously. Why? I don't understand this. I like, respect, and trust my friends. Not one part of that entails instantaneously believing "ah, yes, this WILL be the absolute best choice no matter what" just because a friend proposed it. I expect to, y'know, actually be CONVINCED to do it. Something that is never, ever discussed or even mentioned in this sort of thing. It is always--[I]always[/I]--a diktat from on high. "This is what we ARE playing. Don't like it? There's the door. Bye." How? How do you "know" that? Because I sure as hell don't, and the specific people who make these arguments are quite clear that it will NEVER be the case that that will be allowed at their table--and, quite often, these people are also the forever DM of their group, so [I]there is no other option[/I]. Why are you presuming only the rosiest possible situation, while when I talk about having a conversation, frankly expressing views, and each side working to find common ground, it is always--I stress, [B]100% always[/B]--expected to endure the absolute worst-case scenario? [/QUOTE]
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