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How Often Should a PC Die in D&D 5e?
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<blockquote data-quote="EzekielRaiden" data-source="post: 9545205" data-attributes="member: 6790260"><p>As I said: Every single time this conversation comes up, someone (frequently [USER=6801845]@Oofta[/USER]) gives me the ultimatum of "what happens if it can't be resolved?" Every. Single. Time. What happens if it's two things that just absolutely cannot ever be worked out no matter what? There is <em>never</em> lenience given for (what I consider to be) the 99.99999% of cases where it's totally reconcilable because everyone is actually friendly and engaging in good faith. Hence why I assume the loggerheads; <em>I'm the one who has always said loggerheads is incredibly rare</em>.</p><p></p><p>If we're now, <em>finally</em>, able to talk about the vast majority of other situations where things are reconcilable, awesome! I have always wanted to talk about that, and not about the gotcha ultimatum BS that the pro-"absolute power" DM folks keep pushing. (And yes, I use those quotes for a reason. That is the precise phrase <em>repeatedly</em> used, by multiple posters, a phrase I campaigned as hard as I could against and which folks adamantly refused to budge about. These are not scare quotes. It was literally verbatim "absolute power.")</p><p></p><p>I only emphasize this so hard BECAUSE I've been browbeaten so. damn. many. times. Because I've had people <em>insist</em>, over and over and over again, that the ONLY surefire solution is to have a DM with "absolute power" who autocratically dismisses player disagreement, in the absence of meaningful discussion, because there's some tiny slim possibility that someone is being a jerk maybe possibly.</p><p></p><p>Are we finally, <em>finally</em> moving away from exclusively discussing the desperate worst-case scenario? Because the only (realistic) thing that would please me more would be hearing that WotC is officially releasing 4e into the Creative Commons.</p></blockquote><p></p>
[QUOTE="EzekielRaiden, post: 9545205, member: 6790260"] As I said: Every single time this conversation comes up, someone (frequently [USER=6801845]@Oofta[/USER]) gives me the ultimatum of "what happens if it can't be resolved?" Every. Single. Time. What happens if it's two things that just absolutely cannot ever be worked out no matter what? There is [I]never[/I] lenience given for (what I consider to be) the 99.99999% of cases where it's totally reconcilable because everyone is actually friendly and engaging in good faith. Hence why I assume the loggerheads; [I]I'm the one who has always said loggerheads is incredibly rare[/I]. If we're now, [I]finally[/I], able to talk about the vast majority of other situations where things are reconcilable, awesome! I have always wanted to talk about that, and not about the gotcha ultimatum BS that the pro-"absolute power" DM folks keep pushing. (And yes, I use those quotes for a reason. That is the precise phrase [I]repeatedly[/I] used, by multiple posters, a phrase I campaigned as hard as I could against and which folks adamantly refused to budge about. These are not scare quotes. It was literally verbatim "absolute power.") I only emphasize this so hard BECAUSE I've been browbeaten so. damn. many. times. Because I've had people [I]insist[/I], over and over and over again, that the ONLY surefire solution is to have a DM with "absolute power" who autocratically dismisses player disagreement, in the absence of meaningful discussion, because there's some tiny slim possibility that someone is being a jerk maybe possibly. Are we finally, [I]finally[/I] moving away from exclusively discussing the desperate worst-case scenario? Because the only (realistic) thing that would please me more would be hearing that WotC is officially releasing 4e into the Creative Commons. [/QUOTE]
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