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General Tabletop Discussion
*Dungeons & Dragons
How Often Should a PC Die in D&D 5e?
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<blockquote data-quote="Chaosmancer" data-source="post: 9545435" data-attributes="member: 6801228"><p>Those are not you threatening the characters. If I walk out of my house, and beat someone with a baseball bat, I have never made a single threat. I assaulted them, but I did not threaten them. Threats are "I will do violence to you UNLESS YOU DO X" not violence itself.</p><p></p><p></p><p></p><p>PCs are generally immune from social skills, because allowing intimidation or persuasion checks to work on PCs involves telling the PC what they are thinking and feeling. This is generally frowned upon, and I know my expeirence with someone saying "I rolled a 32 on my intimidation check, your character is terrified of me" did not induce in me a desire to stay in the game.</p><p></p><p></p><p></p><p>Challenges, obstacles, adversities and enemies yes. Threats no.</p><p></p><p></p><p></p><p>You are mixing danger with threat. Those are two different things.</p><p></p><p>And, as the Player of multiple PCs who have been sacrificed "for some reason or other", let me assure you. It has never once felt like a good time, a fun time, and the only reason it was a memorable time is because of how frustrated and upset it made me feel. I understand you do not conceive of the game in this manner, to you it is a trivial matter to be laughed off as you tear your character sheet in half. But this is WHY I do not threaten my players with something I will not do. </p><p></p><p>Drain their powers? Corrupt them with an evil curse that they need to struggle against? Destroy a precious item? I have a hundred and one things I could do to a character if I truly needed to. "Oops, your friends decided it wasn't worth it to rescue you. You're dead. Roll a new character" isn't one of them.</p></blockquote><p></p>
[QUOTE="Chaosmancer, post: 9545435, member: 6801228"] Those are not you threatening the characters. If I walk out of my house, and beat someone with a baseball bat, I have never made a single threat. I assaulted them, but I did not threaten them. Threats are "I will do violence to you UNLESS YOU DO X" not violence itself. PCs are generally immune from social skills, because allowing intimidation or persuasion checks to work on PCs involves telling the PC what they are thinking and feeling. This is generally frowned upon, and I know my expeirence with someone saying "I rolled a 32 on my intimidation check, your character is terrified of me" did not induce in me a desire to stay in the game. Challenges, obstacles, adversities and enemies yes. Threats no. You are mixing danger with threat. Those are two different things. And, as the Player of multiple PCs who have been sacrificed "for some reason or other", let me assure you. It has never once felt like a good time, a fun time, and the only reason it was a memorable time is because of how frustrated and upset it made me feel. I understand you do not conceive of the game in this manner, to you it is a trivial matter to be laughed off as you tear your character sheet in half. But this is WHY I do not threaten my players with something I will not do. Drain their powers? Corrupt them with an evil curse that they need to struggle against? Destroy a precious item? I have a hundred and one things I could do to a character if I truly needed to. "Oops, your friends decided it wasn't worth it to rescue you. You're dead. Roll a new character" isn't one of them. [/QUOTE]
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