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How Often Should a PC Die in D&D 5e?
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<blockquote data-quote="Oofta" data-source="post: 9547454" data-attributes="member: 6801845"><p>There are times when I will make a call during the game after double checking I haven't made an obvious mistake, generally I'm not going to break out the book unless it's really critical. We can always discuss it after the game. There are things that can be read multiple ways and typically we'll both read through it and chat for a bit. I can't remember the last time we didn't come to an amicable solution, even if I was the one that made the final call because my players accept that I do listen and just make the best call I can. I don't remember it ever being an issue. It can sometimes be more problematic with public games because I'd guess I've run for hundreds of people. Run games for that many people and occasionally you get someone that's obstinate in which case I'll tell them "That's my ruling, it's time to move on." Fortunately it almost never gets to that point. </p><p></p><p>Another case where the DM makes a call is when checks are required. For example of a situational call was the guy who thought he didn't need to make a stealth check because he was flying. I said they did because it was indoors and there wasn't a quiet environment. </p><p></p><p>Note that this is completely different topic than, say, a locksmith describing how to pick a lock. </p><p></p><p>On the other hand, if someone wants to play a tortle in my campaign, I'll likely just point them back to my allowed species list (which is in the invite). If they want to have a further discussion about world building and why I've made that decision we can get into that discussion as long as they know it's not something I'm going to change my mind on.</p><p></p><p>In the case of no evil PCs, it is my judgement call on what's evil. <img class="smilie smilie--emoji" alt="🤷♂️" src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f937-2642.png" title="Man shrugging :man_shrugging:" data-shortname=":man_shrugging:" loading="lazy" width="64" height="64" /> For example I believe torture is not only ineffective, it's also evil. Feel free to disagree but when I DM that's going to be my call.</p><p></p><p>But I've already explained all of this. Many times. It's not binary, I don't just make snap judgements. I simply follow the guidance of the game that the DM makes the final call on how to interpret the rules.</p></blockquote><p></p>
[QUOTE="Oofta, post: 9547454, member: 6801845"] There are times when I will make a call during the game after double checking I haven't made an obvious mistake, generally I'm not going to break out the book unless it's really critical. We can always discuss it after the game. There are things that can be read multiple ways and typically we'll both read through it and chat for a bit. I can't remember the last time we didn't come to an amicable solution, even if I was the one that made the final call because my players accept that I do listen and just make the best call I can. I don't remember it ever being an issue. It can sometimes be more problematic with public games because I'd guess I've run for hundreds of people. Run games for that many people and occasionally you get someone that's obstinate in which case I'll tell them "That's my ruling, it's time to move on." Fortunately it almost never gets to that point. Another case where the DM makes a call is when checks are required. For example of a situational call was the guy who thought he didn't need to make a stealth check because he was flying. I said they did because it was indoors and there wasn't a quiet environment. Note that this is completely different topic than, say, a locksmith describing how to pick a lock. On the other hand, if someone wants to play a tortle in my campaign, I'll likely just point them back to my allowed species list (which is in the invite). If they want to have a further discussion about world building and why I've made that decision we can get into that discussion as long as they know it's not something I'm going to change my mind on. In the case of no evil PCs, it is my judgement call on what's evil. 🤷♂️ For example I believe torture is not only ineffective, it's also evil. Feel free to disagree but when I DM that's going to be my call. But I've already explained all of this. Many times. It's not binary, I don't just make snap judgements. I simply follow the guidance of the game that the DM makes the final call on how to interpret the rules. [/QUOTE]
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