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General Tabletop Discussion
*Dungeons & Dragons
How Often Should a PC Die in D&D 5e?
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<blockquote data-quote="Oofta" data-source="post: 9548023" data-attributes="member: 6801845"><p>What? Actually discuss the topic of the thread? <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f631.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":eek:" title="Eek! :eek:" data-smilie="9"data-shortname=":eek:" /></p><p></p><p>I always ask the group what kind of lethality the prefer. In general we go with low lethality, although death is never off the table. </p><p></p><p>I used to assume that people wanted their PCs to survive but then had a player who kept pushing the envelope. Apparently at one point when I wasn't in the room he was just seeing how far he could push before I would kill the character off. I eventually did because he went off by himself with a woman he knew was evil.* In the same campaign a different player had his elven PC refused to take shelter in an area being ravaged by an orcish horde because the shelter was provided by dwarves. I killed that character off after he failed a check to hide.</p><p></p><p>*<em>This was also the guy where I would put potential plot hooks specifically designed to his PC's interest (and do nothing more than the absolute minimum prep) so he could purposely ignore them and then gloat about how he had made me waste time. After I killed his first PC, he continued playing for a while and left because he wanted to play a game where "We meet in a tavern and stuff happens." Still not sure what that meant.</em></p></blockquote><p></p>
[QUOTE="Oofta, post: 9548023, member: 6801845"] What? Actually discuss the topic of the thread? :eek: I always ask the group what kind of lethality the prefer. In general we go with low lethality, although death is never off the table. I used to assume that people wanted their PCs to survive but then had a player who kept pushing the envelope. Apparently at one point when I wasn't in the room he was just seeing how far he could push before I would kill the character off. I eventually did because he went off by himself with a woman he knew was evil.* In the same campaign a different player had his elven PC refused to take shelter in an area being ravaged by an orcish horde because the shelter was provided by dwarves. I killed that character off after he failed a check to hide. *[I]This was also the guy where I would put potential plot hooks specifically designed to his PC's interest (and do nothing more than the absolute minimum prep) so he could purposely ignore them and then gloat about how he had made me waste time. After I killed his first PC, he continued playing for a while and left because he wanted to play a game where "We meet in a tavern and stuff happens." Still not sure what that meant.[/I] [/QUOTE]
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How Often Should a PC Die in D&D 5e?
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