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How Often Should a PC Die in D&D 5e?
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<blockquote data-quote="Swarmkeeper" data-source="post: 9550637" data-attributes="member: 6921763"><p>You realize that [USER=29398]@Lanefan[/USER]'s <em>perceived </em>attitude of "your character doesn't matter... don't get attached" is the the context of his table and his campaign. Your table doesn't play the same way so his table has <em>nothing</em> to do with your character. His rules can't affect your character. There is zero to worry about. You can acknowledge that neither of you would like to play at each other's table, nod, and move on. Or continue to argue in frustration, reading into his statements as him declaring universal truths rather than specific preferences, and never convincing him of anything since it doesn't apply to his playstyle.</p><p></p><p>All that said, if you (the general you) sign up for a campaign and, in session zero, everyone agrees to a campaign premise that <em>death is a possibility for your character, </em>players have no right to get mad at the DM or at their fellow party members if their PC should die. Getting mad at the dice is fine, of course. In our last campaign, where we agreed death was on the table, I did spend quite a bit of effort creating a backstory for my kenku goo warlock. It is part of the fun for me. He made it to 7th level before being consumed by a Shambling Mound. Was I sad? Actually, I was a bit. Was I mad? Not at all - it was something that could... and did... happen b/c I signed up for that possibility. In the end, it was a glorious end for ol' Scritch. And my other character, his smuggling partner before they both got sucked into Ravenloft, vowed to avenge him... and thus the story continued.</p></blockquote><p></p>
[QUOTE="Swarmkeeper, post: 9550637, member: 6921763"] You realize that [USER=29398]@Lanefan[/USER]'s [I]perceived [/I]attitude of "your character doesn't matter... don't get attached" is the the context of his table and his campaign. Your table doesn't play the same way so his table has [I]nothing[/I] to do with your character. His rules can't affect your character. There is zero to worry about. You can acknowledge that neither of you would like to play at each other's table, nod, and move on. Or continue to argue in frustration, reading into his statements as him declaring universal truths rather than specific preferences, and never convincing him of anything since it doesn't apply to his playstyle. All that said, if you (the general you) sign up for a campaign and, in session zero, everyone agrees to a campaign premise that [I]death is a possibility for your character, [/I]players have no right to get mad at the DM or at their fellow party members if their PC should die. Getting mad at the dice is fine, of course. In our last campaign, where we agreed death was on the table, I did spend quite a bit of effort creating a backstory for my kenku goo warlock. It is part of the fun for me. He made it to 7th level before being consumed by a Shambling Mound. Was I sad? Actually, I was a bit. Was I mad? Not at all - it was something that could... and did... happen b/c I signed up for that possibility. In the end, it was a glorious end for ol' Scritch. And my other character, his smuggling partner before they both got sucked into Ravenloft, vowed to avenge him... and thus the story continued. [/QUOTE]
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