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How Often Should a PC Die in D&D 5e?
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<blockquote data-quote="Crimson Longinus" data-source="post: 9552702" data-attributes="member: 7025508"><p>That seems like a non sequitur given that no one has suggested that.</p><p></p><p></p><p>Sure, But you need to build the fiction specifically to allow that. Like you cannot have ravenous zombies that eat the brains of everything they defeat etc. And being dragged off to the nest, (presumably to be eaten later,) what if you're defeated again, when you try to escape? At some point it just becomes silly for the characters to survive, so you need to carefully construct the situations so that such silliness does not occur. (Probably easier if you're willing to bend and mould the fiction and use illusionism etc.)</p><p></p><p>No one has said this cannot be done, merely that it is understandable that the default state of the game does not rely solely on this.</p></blockquote><p></p>
[QUOTE="Crimson Longinus, post: 9552702, member: 7025508"] That seems like a non sequitur given that no one has suggested that. Sure, But you need to build the fiction specifically to allow that. Like you cannot have ravenous zombies that eat the brains of everything they defeat etc. And being dragged off to the nest, (presumably to be eaten later,) what if you're defeated again, when you try to escape? At some point it just becomes silly for the characters to survive, so you need to carefully construct the situations so that such silliness does not occur. (Probably easier if you're willing to bend and mould the fiction and use illusionism etc.) No one has said this cannot be done, merely that it is understandable that the default state of the game does not rely solely on this. [/QUOTE]
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How Often Should a PC Die in D&D 5e?
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