Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
How Often Should a PC Die in D&D 5e?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Chaosmancer" data-source="post: 9553229" data-attributes="member: 6801228"><p>Actually, it can be a problem. Because if any time I make a point based on the way I run the game, and I get told I'm a horrible terrible no good DM who is ruining the game for it... then that does kind of matter. It shapes the spaces we talk it, it shapes the conversations we can participate in. Heck, we cannot discuss scenarios and plans for dealing with this narratively, without people coming out and derailing the conversation by insisting that the very idea being proposed ruins the game. </p><p></p><p>So yes, it does matter when talking to people who claim that I am ruining DND and leading us towards a future of boring pointless games, unlike the golden age they played in, that I can respond to them. If this was solely about what the people at my table liked I wouldn't be talking to you, I would be talking to them. Because you have no idea what they like. </p><p></p><p>Heck, I just had a near emergency because in my one non-death game, I had a player who felt that the combat was so difficult they could only act in the most optimal way possible, with no room for RP. That was in part a miscommunication between us (playing via discord posts is hard) but I can't be working with a player on how my game is presenting incredibly difficult challenges while also being told that my game is baby's first RPG without any hint of challenge because I didn't murder a PC in the past few years.</p></blockquote><p></p>
[QUOTE="Chaosmancer, post: 9553229, member: 6801228"] Actually, it can be a problem. Because if any time I make a point based on the way I run the game, and I get told I'm a horrible terrible no good DM who is ruining the game for it... then that does kind of matter. It shapes the spaces we talk it, it shapes the conversations we can participate in. Heck, we cannot discuss scenarios and plans for dealing with this narratively, without people coming out and derailing the conversation by insisting that the very idea being proposed ruins the game. So yes, it does matter when talking to people who claim that I am ruining DND and leading us towards a future of boring pointless games, unlike the golden age they played in, that I can respond to them. If this was solely about what the people at my table liked I wouldn't be talking to you, I would be talking to them. Because you have no idea what they like. Heck, I just had a near emergency because in my one non-death game, I had a player who felt that the combat was so difficult they could only act in the most optimal way possible, with no room for RP. That was in part a miscommunication between us (playing via discord posts is hard) but I can't be working with a player on how my game is presenting incredibly difficult challenges while also being told that my game is baby's first RPG without any hint of challenge because I didn't murder a PC in the past few years. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
How Often Should a PC Die in D&D 5e?
Top