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How Often Should a PC Die in D&D 5e?
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<blockquote data-quote="Chaosmancer" data-source="post: 9556617" data-attributes="member: 6801228"><p>Where I see a big difference between a covered pit trap and the ear-seeker is in the genre conventions. Collapsing floors, trip wires, and just traps in general are all major parts of the adventure genre. Heck, you see some of that in war movies and various action films as well. I could picture many characters inspecting a floor to avoid a trap. Doesn't even need to be a 10 ft pole. </p><p></p><p>The Ear-Seeker, if it has any precedence, is so niche that no one remembers it. It can ONLY be countered by the mesh-covered ear trumpet, and you basically never see the like of it, except in one type of scenario. Either a victim in a horror movie getting a sharp object impaled into them from being too close to the door, or a hapless goon being shot or stabbed by the deadly bad-ass hero in a John Wick style action movie. And even that isn't a perfect analogue, because the Ear Seeker is no longer a threat after killing someone, unlike the horror slasher or action hero.</p></blockquote><p></p>
[QUOTE="Chaosmancer, post: 9556617, member: 6801228"] Where I see a big difference between a covered pit trap and the ear-seeker is in the genre conventions. Collapsing floors, trip wires, and just traps in general are all major parts of the adventure genre. Heck, you see some of that in war movies and various action films as well. I could picture many characters inspecting a floor to avoid a trap. Doesn't even need to be a 10 ft pole. The Ear-Seeker, if it has any precedence, is so niche that no one remembers it. It can ONLY be countered by the mesh-covered ear trumpet, and you basically never see the like of it, except in one type of scenario. Either a victim in a horror movie getting a sharp object impaled into them from being too close to the door, or a hapless goon being shot or stabbed by the deadly bad-ass hero in a John Wick style action movie. And even that isn't a perfect analogue, because the Ear Seeker is no longer a threat after killing someone, unlike the horror slasher or action hero. [/QUOTE]
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How Often Should a PC Die in D&D 5e?
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