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How old does he look?
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<blockquote data-quote="irdeggman" data-source="post: 5837818" data-attributes="member: 16285"><p>PHB pg 109 </p><p></p><p>Let’s look at the starting ages for a human from the PHB. This for initial character generation so the assumption is that they are all 1st level characters (i.e., 0 XP)</p><p></p><p>Barbarian/rogue/sorcerer starting age is between 16 and 19 yrs</p><p></p><p>Bard/fighter/paladin/ranger is between 16 and 22</p><p></p><p>Cleric/druid/monk/wizard is between 17 and 27</p><p></p><p>Now let’s compare that to an elf.</p><p></p><p>Barbarian/rogue/sorcerer starting age is between 114 and 134</p><p>Cleric/druid/monk/wizard is between 120 and 170</p><p></p><p>So per the PHB a 16 year old and a 27 year old have the same character level if they are human. One is a barbarian and the other is a wizard.</p><p></p><p>And a 1st level character can be between the ages of 16 and 170 (human barbarian and elf wizard). And a ½ orc starts at 1 year less than does a human so the range for PHB races at 1st level is 15 to 170 (1/2 orc barbarian and elf wizard).</p><p></p><p>If a character picks up a template that removes aging (like an undead) then how would it get handled?</p><p></p><p> PHB pg 58 </p><p></p><p></p><p>Character level is defined by experience point numbers.</p><p></p><p></p><p>Experience is awarded in accordance with the DMG for encounters. The core D&D system is not designed to award xp for anything other than combat type systems. It takes some creativity to come up with CR for non-combat "encounters".</p><p></p><p>A character who stays at home for 5 years does not earn xp at the rate as a does one who gets into bar fights everynight based on the DMG.</p><p></p><p>Note that the 3.X experience system is for all characters and that there is no such thing as xp for a class (unlike 2nd ed that had a whole system that covered individual classes).</p><p></p><p>So a character that earns 1000 xp can advance to 2nd level (and pick any class he wants to). The core rules do not require a character to "work at a class" before gaining levels in it. Per teh RAW it is possible for a character to swith to wizard once they gain a level and gain all of the class benefits at once. So a 2nd level character - can start as a barbarian and then once he gained 1000 xp theygain a level in wizard and suddenly become "literate".</p><p></p><p>A commoner gains xp for the exact same things as does a wizard.</p><p></p><p>Also there is no xp awarded for creating anything. In 2nd ed wizards gained xp for creating magic items in 3.X RAW they actually lose xp.</p><p></p><p>I know the rules don't pass the commmon sense test, but they were never designed to.</p><p></p><p>The Conan game seems to have inserted a lot of heavy modification to the D&D system, based on all of your other posts and threads. I would almost say it has changed the core system drastically in an attempt to capture the literary theme of the Conan books.</p><p></p><p>From the FAQ</p></blockquote><p></p>
[QUOTE="irdeggman, post: 5837818, member: 16285"] PHB pg 109 Let’s look at the starting ages for a human from the PHB. This for initial character generation so the assumption is that they are all 1st level characters (i.e., 0 XP) Barbarian/rogue/sorcerer starting age is between 16 and 19 yrs Bard/fighter/paladin/ranger is between 16 and 22 Cleric/druid/monk/wizard is between 17 and 27 Now let’s compare that to an elf. Barbarian/rogue/sorcerer starting age is between 114 and 134 Cleric/druid/monk/wizard is between 120 and 170 So per the PHB a 16 year old and a 27 year old have the same character level if they are human. One is a barbarian and the other is a wizard. And a 1st level character can be between the ages of 16 and 170 (human barbarian and elf wizard). And a ½ orc starts at 1 year less than does a human so the range for PHB races at 1st level is 15 to 170 (1/2 orc barbarian and elf wizard). If a character picks up a template that removes aging (like an undead) then how would it get handled? PHB pg 58 Character level is defined by experience point numbers. Experience is awarded in accordance with the DMG for encounters. The core D&D system is not designed to award xp for anything other than combat type systems. It takes some creativity to come up with CR for non-combat "encounters". A character who stays at home for 5 years does not earn xp at the rate as a does one who gets into bar fights everynight based on the DMG. Note that the 3.X experience system is for all characters and that there is no such thing as xp for a class (unlike 2nd ed that had a whole system that covered individual classes). So a character that earns 1000 xp can advance to 2nd level (and pick any class he wants to). The core rules do not require a character to "work at a class" before gaining levels in it. Per teh RAW it is possible for a character to swith to wizard once they gain a level and gain all of the class benefits at once. So a 2nd level character - can start as a barbarian and then once he gained 1000 xp theygain a level in wizard and suddenly become "literate". A commoner gains xp for the exact same things as does a wizard. Also there is no xp awarded for creating anything. In 2nd ed wizards gained xp for creating magic items in 3.X RAW they actually lose xp. I know the rules don't pass the commmon sense test, but they were never designed to. The Conan game seems to have inserted a lot of heavy modification to the D&D system, based on all of your other posts and threads. I would almost say it has changed the core system drastically in an attempt to capture the literary theme of the Conan books. From the FAQ [/QUOTE]
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