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<blockquote data-quote="Water Bob" data-source="post: 5838021" data-attributes="member: 92305"><p>Yes, and no. There are a lot of differences between the games. D&D is high magic. Conan is low magic. And, the Conan magic system is completely changed (it's not Vancian at all.)</p><p> </p><p>The Conan game is grittier than D&D: Weapon do more damage. Massive Damage is set at 20 points of damage.</p><p> </p><p>The Conan game has a level ceiling of level 20. That makes the game world static--meaning that a level actually means something and is less abstract than in D&D. D&D, iirc, doesn't have a level cap, and levels are looked at as "scaleable", making it a bit harder to set definitions for levels.</p><p> </p><p>In Conan, armor doesn't make a target harder to hit. The armor absorbs damage.</p><p> </p><p>Conan is a 90% human universe.</p><p> </p><p>The Conan GM has 100% control over player experience. The D&D GM has indirect control over experience by limiting monsters fought, treasure found, etc.</p><p> </p><p>And so on....</p><p> </p><p> </p><p> </p><p> </p><p>But, there is a lot of cross-over with the Conan game, as well.</p><p> </p><p>Conan is based on 3.5 E D&D, and therefore 90% of its rules are exactly the same, taken word for word from the D&D source.</p><p> </p><p> </p><p>So, is the core system changed drastically?</p><p> </p><p>That depends on your point of view, I would say. There enough different and enough the same to make either argument strong.</p><p> </p><p> </p><p> </p><p> </p><p> </p><p></p><p> </p><p>I agree that there should be rules for "getting out of practice" and "getting older". But, "my system" really isn't "absolutely horrible". First, it's not "my system". It's the Core Conan RPG game.</p><p> </p><p>Second, as far as the "Most 80 year olds are 1st level," I would say that depends on what edition of the game you are looking at. Dragonlance uses a very similiar definitions to what I say in the OP (1E AD&D version). It's been a long time, but I think Raistlin was something like 3rd level when he passed the Test to become a mage, and Fistandauntilus (sp?), one of the greatest mages of Krynn's history, was something like 15th level....which exactly falls in line with what I declare above.</p><p> </p><p> </p><p> </p><p> </p><p> </p><p> </p><p> </p><p> </p><p>To those of you who think the system presented above is as kinem exclaims "absolutely awful", then simply....don't use it.</p><p> </p><p>I know it's a good system and fits the Conan RPG well (from which it was interpolated based on Conan RPG character examples and official level definitions).</p><p> </p><p>If you can get some use out of it, then great. If you absolutely hate it, then, well, OK, don't use it.</p><p> </p><p>Simple as that.</p></blockquote><p></p>
[QUOTE="Water Bob, post: 5838021, member: 92305"] Yes, and no. There are a lot of differences between the games. D&D is high magic. Conan is low magic. And, the Conan magic system is completely changed (it's not Vancian at all.) The Conan game is grittier than D&D: Weapon do more damage. Massive Damage is set at 20 points of damage. The Conan game has a level ceiling of level 20. That makes the game world static--meaning that a level actually means something and is less abstract than in D&D. D&D, iirc, doesn't have a level cap, and levels are looked at as "scaleable", making it a bit harder to set definitions for levels. In Conan, armor doesn't make a target harder to hit. The armor absorbs damage. Conan is a 90% human universe. The Conan GM has 100% control over player experience. The D&D GM has indirect control over experience by limiting monsters fought, treasure found, etc. And so on.... But, there is a lot of cross-over with the Conan game, as well. Conan is based on 3.5 E D&D, and therefore 90% of its rules are exactly the same, taken word for word from the D&D source. So, is the core system changed drastically? That depends on your point of view, I would say. There enough different and enough the same to make either argument strong. I agree that there should be rules for "getting out of practice" and "getting older". But, "my system" really isn't "absolutely horrible". First, it's not "my system". It's the Core Conan RPG game. Second, as far as the "Most 80 year olds are 1st level," I would say that depends on what edition of the game you are looking at. Dragonlance uses a very similiar definitions to what I say in the OP (1E AD&D version). It's been a long time, but I think Raistlin was something like 3rd level when he passed the Test to become a mage, and Fistandauntilus (sp?), one of the greatest mages of Krynn's history, was something like 15th level....which exactly falls in line with what I declare above. To those of you who think the system presented above is as kinem exclaims "absolutely awful", then simply....don't use it. I know it's a good system and fits the Conan RPG well (from which it was interpolated based on Conan RPG character examples and official level definitions). If you can get some use out of it, then great. If you absolutely hate it, then, well, OK, don't use it. Simple as that. [/QUOTE]
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