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How old does he look?
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<blockquote data-quote="Water Bob" data-source="post: 5838759" data-attributes="member: 92305"><p>Maybe this will help...</p><p> </p><p>Experience is tied to age, but one must also look a the quality of that experience. How long does it take a character to gain one experience point? Well, that depends on the quality of the experience. Two identical characters will grow at a different rate under different circumstances. Take two 19 year old identical twins during Vietnam. One is stationed in Germany. The other goes to Vietnam and serves a Tour of Duty.</p><p> </p><p>And, remember, we're playing a combat focussed game.</p><p> </p><p>Thus, the character on the front lines will grow in level quicker than the character who had garrison duty for the entire year.</p><p> </p><p> </p><p> </p><p>For argument's sake, let's define three types of expereince.</p><p> </p><p>High Experience (this is the type PCs normally get, going from adventure to adventure, with lots of intense action).</p><p> </p><p>Level Experience (this is the type prominent NPCs get--not as strong as what most PCs get, but still much stronger than the alternative).</p><p> </p><p>Low Experience (this is slow type of experience that a farmer or a baker would get in a safe environment).</p><p> </p><p> </p><p> </p><p>Most characters don't find themselves in many situations that warrant anything other than Low Experience. A character who spends his entire life gaining Low Experience will die before he reaches 4th level--simply because there is no way he can accumulate more experience. Most people are like this, thus most people are 1st or 2nd level, with the occasional 3rd level thrown in.</p><p> </p><p>Then there are characters are a cut above the masses. These are typically prominent NPCs. These characters find themselves as leaders among their peers. These characters are gain Level Experience most of the time, and the Chart in the OP should be used for these types of characters.</p><p> </p><p>Finally, there's characters that receive High Experience. These are typically PCs but can also be major NPCs. These characters grow faster than what is presented on the Chart and have the best chance of attaining very high levels during their lifetimes.</p><p> </p><p> </p><p> </p><p> </p><p>Let's take a 42 year old human.</p><p> </p><p>If he's a Farmer, then we consider that Low Experience, and we make him a 2nd level Commoner (Farmer).</p><p> </p><p>A 42 year old human that gains Level Experience would be about 5th level and won't, on average, attain 6th level for another 14 years.</p><p> </p><p>Finall, there's a 42 year old major NPC. This character can be, really, anything the GM decides, because this character has gathered XP in the same way as the player characters.</p><p> </p><p> </p><p> </p><p>Maybe that, combined with the OP, makes more sense for some of you?</p></blockquote><p></p>
[QUOTE="Water Bob, post: 5838759, member: 92305"] Maybe this will help... Experience is tied to age, but one must also look a the quality of that experience. How long does it take a character to gain one experience point? Well, that depends on the quality of the experience. Two identical characters will grow at a different rate under different circumstances. Take two 19 year old identical twins during Vietnam. One is stationed in Germany. The other goes to Vietnam and serves a Tour of Duty. And, remember, we're playing a combat focussed game. Thus, the character on the front lines will grow in level quicker than the character who had garrison duty for the entire year. For argument's sake, let's define three types of expereince. High Experience (this is the type PCs normally get, going from adventure to adventure, with lots of intense action). Level Experience (this is the type prominent NPCs get--not as strong as what most PCs get, but still much stronger than the alternative). Low Experience (this is slow type of experience that a farmer or a baker would get in a safe environment). Most characters don't find themselves in many situations that warrant anything other than Low Experience. A character who spends his entire life gaining Low Experience will die before he reaches 4th level--simply because there is no way he can accumulate more experience. Most people are like this, thus most people are 1st or 2nd level, with the occasional 3rd level thrown in. Then there are characters are a cut above the masses. These are typically prominent NPCs. These characters find themselves as leaders among their peers. These characters are gain Level Experience most of the time, and the Chart in the OP should be used for these types of characters. Finally, there's characters that receive High Experience. These are typically PCs but can also be major NPCs. These characters grow faster than what is presented on the Chart and have the best chance of attaining very high levels during their lifetimes. Let's take a 42 year old human. If he's a Farmer, then we consider that Low Experience, and we make him a 2nd level Commoner (Farmer). A 42 year old human that gains Level Experience would be about 5th level and won't, on average, attain 6th level for another 14 years. Finall, there's a 42 year old major NPC. This character can be, really, anything the GM decides, because this character has gathered XP in the same way as the player characters. Maybe that, combined with the OP, makes more sense for some of you? [/QUOTE]
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