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General Tabletop Discussion
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How Old-School is 5th Edition? Can it even do Old-School?
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<blockquote data-quote="DND_Reborn" data-source="post: 8506491" data-attributes="member: 6987520"><p>I agree it definitely has some elements, but the issue is more the plethora of elements at detract from old school feel. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite3" alt=":(" title="Frown :(" loading="lazy" data-shortname=":(" /></p><p></p><ul> <li data-xf-list-type="ul">High hit rate (60% or better)</li> <li data-xf-list-type="ul">HP bloat</li> <li data-xf-list-type="ul">High damage (I'm looking at you, Smites!)</li> <li data-xf-list-type="ul">Spamming Cantrips</li> <li data-xf-list-type="ul">And so on...</li> </ul><p></p><p></p><p>True, the only caveat would be for class choosing your skill proficiencies. However, if you used non-weapon proficiencies in AD&D, this is not really any difference on that point.</p><p></p><p></p><p>I never played 3E much, but from what I hear and my limited experience I agree.</p><p></p><p>However, with the increased exposure to magic, 5E loses some ground in feeling old school. There is way too much overlap in spellcasting and with infinite cantrips and having nearly half the races with darkvision, things like worrying about light get thrown out the window.</p><p></p><p>Of course, <em>infravision</em> was much too common even in AD&D; of dwarf, elf, gnome, half-elf, half-orc, halfling, and human, only the last two didn't have infravision.</p><p></p><p></p><p>Yep. IME too many DM's call for ability checks when they really aren't needed, as in there is no real consequence for failure, and players like to roll so ask for checks for everything. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="DND_Reborn, post: 8506491, member: 6987520"] I agree it definitely has some elements, but the issue is more the plethora of elements at detract from old school feel. :( [LIST] [*]High hit rate (60% or better) [*]HP bloat [*]High damage (I'm looking at you, Smites!) [*]Spamming Cantrips [*]And so on... [/LIST] True, the only caveat would be for class choosing your skill proficiencies. However, if you used non-weapon proficiencies in AD&D, this is not really any difference on that point. I never played 3E much, but from what I hear and my limited experience I agree. However, with the increased exposure to magic, 5E loses some ground in feeling old school. There is way too much overlap in spellcasting and with infinite cantrips and having nearly half the races with darkvision, things like worrying about light get thrown out the window. Of course, [I]infravision[/I] was much too common even in AD&D; of dwarf, elf, gnome, half-elf, half-orc, halfling, and human, only the last two didn't have infravision. Yep. IME too many DM's call for ability checks when they really aren't needed, as in there is no real consequence for failure, and players like to roll so ask for checks for everything. :) [/QUOTE]
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How Old-School is 5th Edition? Can it even do Old-School?
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