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General Tabletop Discussion
*Dungeons & Dragons
How Old-School is 5th Edition? Can it even do Old-School?
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<blockquote data-quote="TerraDave" data-source="post: 8507097" data-attributes="member: 22260"><p>So, the "old school" era lasted 10-30 years, depending on who you talk to, and throughout that time, there was huge variation in play across tables. </p><p></p><p>I have run several converted 1E and B/X adventures in 5e. You can certainly have a weird vibe and challenge the players (vs their character sheet) in games like these. In fact 5e, with its loose skill system and magic nerfing (its funny how no one has brought this up) is an especially good edition for this. You can certainly kill lower level characters, and TPK and torment higher level ones. Its also full of nods back to older editions, especially in some of its most prominent adventures. </p><p></p><p>In terms of play style, you can run just like any past edition of D&D in terms of making players say what they are doing and just just using their abilities as win buttons. Resting and recovery can be issues. I have a "restiness" test for long rests that I have used for a long time and that could be considered a house rule. I also have some small chance of not coming back from the dead with magic, that could be another. </p><p></p><p>And sure, in terms of character options, its more like later 2E, or 1E with the Arduin Grimoire. I can see how that can be annoying. If you are not using feats, then you probably do need a boost to the standard human, though not a large one. You can ban drow, tieflings, and anything from the non-core books. </p><p></p><p>And if you really want B/X D&D. Play it. Its a good game, albeit one with a high body count if played RAW.</p></blockquote><p></p>
[QUOTE="TerraDave, post: 8507097, member: 22260"] So, the "old school" era lasted 10-30 years, depending on who you talk to, and throughout that time, there was huge variation in play across tables. I have run several converted 1E and B/X adventures in 5e. You can certainly have a weird vibe and challenge the players (vs their character sheet) in games like these. In fact 5e, with its loose skill system and magic nerfing (its funny how no one has brought this up) is an especially good edition for this. You can certainly kill lower level characters, and TPK and torment higher level ones. Its also full of nods back to older editions, especially in some of its most prominent adventures. In terms of play style, you can run just like any past edition of D&D in terms of making players say what they are doing and just just using their abilities as win buttons. Resting and recovery can be issues. I have a "restiness" test for long rests that I have used for a long time and that could be considered a house rule. I also have some small chance of not coming back from the dead with magic, that could be another. And sure, in terms of character options, its more like later 2E, or 1E with the Arduin Grimoire. I can see how that can be annoying. If you are not using feats, then you probably do need a boost to the standard human, though not a large one. You can ban drow, tieflings, and anything from the non-core books. And if you really want B/X D&D. Play it. Its a good game, albeit one with a high body count if played RAW. [/QUOTE]
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How Old-School is 5th Edition? Can it even do Old-School?
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