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General Tabletop Discussion
*Dungeons & Dragons
How Old-School is 5th Edition? Can it even do Old-School?
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<blockquote data-quote="S'mon" data-source="post: 8508493" data-attributes="member: 463"><p>My game is definitely more the second paragraph, in particular emphasis on sandboxing, status quo encounters, PCs can die, gold is useful (lots of crafting IMC), and there are two megadungeons in the campaign area - Stonehell & Barrowmaze.</p><p></p><p>I think the biggest thing is that the game is primarily player-directed; there are threats, but the biggest focus is on PCs setting goals and trying to achieve them. This often means establishing bases/strongholds. Whenever a likely dungeon, castle or tower is cleared, the PCs will often evaluate it as a new base. The campaign map changes significantly over time as some dungeons/lairs become 'points of light', and other areas fall into darkness. Currently one group holds formerly-ruined Fort Skulnar as the capital of a domain they are building, Ironwolf Manor. Another group rules from D'Ashe Festhall after killing Gurzun Half-Orc, the former festhall boss (corporate takeover with extreme prejudice) <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /> and have begun expanding further - the dwarf PC Fraener has taken the ruined dwarf hold of Khundrakar as his fortress, while last session the elf prince Strohm retook the ancient elven tower of Solanna Bael.</p><p></p><p><img src="https://blogger.googleusercontent.com/img/a/AVvXsEiMEZirMsEta_xe0qYTepMTsh-lY2_uKQuWrUB7KQV8MwAzDxPH-5SQab0v5ykBEUlMMaq0pEUELuBrPOICYjKOKBmtEp_d3r0X295P8y-uNdHdEW3ipgFYkUll4BQRvDGvY38yrzBwyN1vdY3-7SlCSmLAHh4wmpzazcStno9pQW5jicsy57nEN2gTwQ=s16000" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></p></blockquote><p></p>
[QUOTE="S'mon, post: 8508493, member: 463"] My game is definitely more the second paragraph, in particular emphasis on sandboxing, status quo encounters, PCs can die, gold is useful (lots of crafting IMC), and there are two megadungeons in the campaign area - Stonehell & Barrowmaze. I think the biggest thing is that the game is primarily player-directed; there are threats, but the biggest focus is on PCs setting goals and trying to achieve them. This often means establishing bases/strongholds. Whenever a likely dungeon, castle or tower is cleared, the PCs will often evaluate it as a new base. The campaign map changes significantly over time as some dungeons/lairs become 'points of light', and other areas fall into darkness. Currently one group holds formerly-ruined Fort Skulnar as the capital of a domain they are building, Ironwolf Manor. Another group rules from D'Ashe Festhall after killing Gurzun Half-Orc, the former festhall boss (corporate takeover with extreme prejudice) :D and have begun expanding further - the dwarf PC Fraener has taken the ruined dwarf hold of Khundrakar as his fortress, while last session the elf prince Strohm retook the ancient elven tower of Solanna Bael. [IMG]https://blogger.googleusercontent.com/img/a/AVvXsEiMEZirMsEta_xe0qYTepMTsh-lY2_uKQuWrUB7KQV8MwAzDxPH-5SQab0v5ykBEUlMMaq0pEUELuBrPOICYjKOKBmtEp_d3r0X295P8y-uNdHdEW3ipgFYkUll4BQRvDGvY38yrzBwyN1vdY3-7SlCSmLAHh4wmpzazcStno9pQW5jicsy57nEN2gTwQ=s16000[/IMG] [/QUOTE]
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How Old-School is 5th Edition? Can it even do Old-School?
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