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How on Earth do you have a tightly controlled D&D world with normal magic (Long)
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<blockquote data-quote="Ace" data-source="post: 714846" data-attributes="member: 944"><p>When I finally accepted that my game world was very high magic and ran with it I found it vreated a very different king of D&D than the "small scale" kind of games I used to run</p><p></p><p>Under the current rules a 21st level wizard can kill cities with a minimum of effort, this is an incredible amount of power for one person to have!</p><p></p><p>The power of D&D magic armies is even more staggering,</p><p></p><p> a modern analogy imagine if every country on the planet had nukes, sattelite technology and nearly undetectable bombers. On the ground they had tanks and light infantry</p><p></p><p>Any war would result in smashed cities and mass destruction everywhere. </p><p></p><p>Scary</p><p></p><p>For future campaign I am making the following changes -- No "at will" items. No Continual light and related spells</p><p></p><p>Instead items will have a maximum of 5 uses per day</p><p></p><p>I will also drop wands and make staffs and rods artifacts...</p><p></p><p>There will still be magic armor but I will reduce its prevalence and power some. Yawn a +3 sword is out. Thats "starcutter" sword of the high king is in</p><p></p><p>To make it more of a "its you not your stuff" I will give extra feats, extra open skills, 2 more skill points per level and defense</p><p></p><p>Along with a few nerfed spells this shouls provide what I want</p></blockquote><p></p>
[QUOTE="Ace, post: 714846, member: 944"] When I finally accepted that my game world was very high magic and ran with it I found it vreated a very different king of D&D than the "small scale" kind of games I used to run Under the current rules a 21st level wizard can kill cities with a minimum of effort, this is an incredible amount of power for one person to have! The power of D&D magic armies is even more staggering, a modern analogy imagine if every country on the planet had nukes, sattelite technology and nearly undetectable bombers. On the ground they had tanks and light infantry Any war would result in smashed cities and mass destruction everywhere. Scary For future campaign I am making the following changes -- No "at will" items. No Continual light and related spells Instead items will have a maximum of 5 uses per day I will also drop wands and make staffs and rods artifacts... There will still be magic armor but I will reduce its prevalence and power some. Yawn a +3 sword is out. Thats "starcutter" sword of the high king is in To make it more of a "its you not your stuff" I will give extra feats, extra open skills, 2 more skill points per level and defense Along with a few nerfed spells this shouls provide what I want [/QUOTE]
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How on Earth do you have a tightly controlled D&D world with normal magic (Long)
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